/*
musical-request.hh -- declare Musical requests
- source file of the LilyPond music typesetter
+ source file of the GNU LilyPond music typesetter
(c) 1997 Han-Wen Nienhuys <hanwen@stack.nl>
*/
#ifndef MUSICALREQUESTS_HH
#define MUSICALREQUESTS_HH
+#include "lily-proto.hh"
#include "request.hh"
+#include "duration.hh"
/**
- A request which is coupled to a #Voice_element# with nonzero duration.
+ A request which is coupled to a #Request_chord#
Base class only
*/
-struct Musical_req : virtual Request {
+class Musical_req : public virtual Request {
+public:
- virtual Skip_req* skip() { return 0; }
- virtual Dynamic_req* dynamic() { return 0; }
- virtual Absolute_dynamic_req * absdynamic() { return 0; }
- virtual Subtle_req * subtle() { return 0; }
- virtual Span_dynamic_req * span_dynamic() { return 0; }
- REQUESTMETHODS(Musical_req, musical);
+ virtual Lyric_req* lreq_l() { return 0; }
+ virtual Note_req *note() { return 0;}
+ virtual Stem_req *stem() { return 0;}
+ virtual Melodic_req *melodic() { return 0; }
+ virtual Slur_req *slur() { return 0 ; }
+ virtual Beam_req *beam() { return 0 ; }
+ virtual Abbreviation_beam_req* abbrev_beam() { return 0 ; }
+ virtual Rhythmic_req*rhythmic() { return 0; }
+ virtual Musical_script_req*musicalscript() { return 0; }
+ virtual Text_req*text() { return 0; }
+ virtual Rest_req *rest() { return 0; }
+ virtual Skip_req* skip() { return 0; }
+ virtual Dynamic_req* dynamic() { return 0; }
+ virtual Absolute_dynamic_req * absdynamic() { return 0; }
+ virtual Tie_req * tie() { return 0; }
+ virtual Plet_req* plet() { return 0; }
+ virtual Span_dynamic_req * span_dynamic() { return 0; }
+ virtual Abbreviation_req* abbrev() { return 0; }
+ REQUESTMETHODS(Musical_req, musical);
};
-struct Skip_req : Musical_req {
- Moment duration_;
-
- virtual Moment duration() const;
- REQUESTMETHODS(Skip_req, skip);
-};
+
/** a request with a duration.
This request is used only a base class.
*/
-struct Rhythmic_req : virtual Musical_req {
- int balltype;
- int dots;
- Moment plet_factor;
- /* *************** */
- static int compare(const Rhythmic_req &, const Rhythmic_req &);
- virtual Moment duration() const;
- Rhythmic_req();
- Rhythmic_req(int,int);
- REQUESTMETHODS(Rhythmic_req, rhythmic);
+class Rhythmic_req : public virtual Musical_req {
+public:
+ Duration duration_;
+
+ /* *************** */
+ void set_duration (Duration);
+ bool do_equal_b (Request*) const;
+ virtual Moment duration() const;
+ Rhythmic_req();
+ static int compare (Rhythmic_req const&,Rhythmic_req const&);
+ REQUESTMETHODS(Rhythmic_req, rhythmic);
+};
+
+class Skip_req : public Rhythmic_req {
+public:
+ REQUESTMETHODS(Skip_req, skip);
};
struct Spacing_req :virtual Request {
- Moment next;
- Real distance;
- Real strength;
- /* *************** */
- Spacing_req();
- REQUESTMETHODS(Spacing_req, spacing);
+ Moment next;
+ Real distance;
+ Real strength;
+ /* *************** */
+ Spacing_req();
+ REQUESTMETHODS(Spacing_req, spacing);
+};
+
+struct Abbreviation_req : public Musical_req {
+ REQUESTMETHODS (Abbreviation_req, abbrev);
+ Abbreviation_req ();
+ int type_i_;
};
-struct Blank_req : Spacing_req, Rhythmic_req {
- REQUESTMETHODS(Spacing_req, spacing);
+class Blank_req : public Spacing_req, Rhythmic_req {
+public:
+ REQUESTMETHODS(Spacing_req, spacing);
};
/// Put a text above or below (?) this staff.
-struct Text_req : virtual Musical_req {
- /// preferred position (above/below)
- int dir_i_;
- /// the characteristics of the text
- Text_def *tdef_p_;
- /* *************** */
- Text_req(int d, Text_def*);
- ~Text_req();
- Text_req(Text_req const&);
- static int compare(const Text_req&,const Text_req&);
- REQUESTMETHODS(Text_req,text);
+class Text_req : public virtual Musical_req {
+public:
+ /// preferred position (above/below)
+ Direction dir_;
+ /// the characteristics of the text
+ Text_def *tdef_p_;
+
+ /* *************** */
+ Text_req (int d, Text_def*);
+ ~Text_req();
+ Text_req (Text_req const&);
+
+ REQUESTMETHODS(Text_req,text);
};
/** Put a text in lyric_staff
@see Lyric_staff
*/
-struct Lyric_req : public Rhythmic_req, Text_req {
- Lyric_req(Text_def* t_p);
- REQUESTMETHODS(Lyric_req, lreq_l);
+class Lyric_req : public Rhythmic_req, public Text_req {
+public:
+ Lyric_req (Text_def* t_p);
+ REQUESTMETHODS(Lyric_req, lreq_l);
};
/// request which has some kind of pitch
struct Melodic_req :virtual Musical_req
{
- /// 0 is c, 6 is b
- int notename_i_;
- /// 0 is central c
- int octave_i_;
+ /// 0 is c, 6 is b
+ int notename_i_;
+ /// 0 is central c
+ int octave_i_;
/// 0 natural, 1 sharp, etc
- int accidental_i_;
-
- /// return height from central c (in halflines)
- int height()const;
-
- /// transpose. #delta# is relative to central c.
- void transpose(Melodic_req const &delta);
- /// return pitch from central c (in halfnotes)
- int pitch()const;
- Melodic_req();
-
- REQUESTMETHODS(Melodic_req,melodic);
+ int accidental_i_;
+
+ /// return height from central c (in halflines)
+ int height() const;
+
+ /// transpose. #delta# is relative to central c.
+ virtual void transpose (Melodic_req const *delta);
+ /// return pitch from central c (in halfnotes)
+ int pitch() const;
+ Melodic_req();
+ bool do_equal_b (Request*) const;
+ static int compare (Melodic_req const&,Melodic_req const&);
+ REQUESTMETHODS(Melodic_req,melodic);
};
/// Put a note of specified type, height, and with accidental on the staff.
-struct Note_req : Rhythmic_req, virtual Melodic_req {
+class Note_req : public Rhythmic_req, virtual public Melodic_req {
+public:
- /// force/supress printing of accidental.
- bool forceacc_b_;
- Note_req();
- Rhythmic_req* rhythmic() { return Rhythmic_req::rhythmic(); }
- REQUESTMETHODS(Note_req, note);
- };
+ /// force/supress printing of accidental.
+ bool forceacc_b_;
+ Note_req();
+ bool do_equal_b (Request*) const;
+ Rhythmic_req* rhythmic() { return Rhythmic_req::rhythmic (); }
+ REQUESTMETHODS(Note_req, note);
+};
/**
Put a rest on the staff. Why a request? It might be a good idea to not typeset the rest, if the paper is too crowded.
*/
class Rest_req : public Rhythmic_req {
public:
- REQUESTMETHODS(Rest_req,rest);
+ REQUESTMETHODS(Rest_req,rest);
};
-/**
- attach a stem to the noteball.
- Rhythmic_req parent needed to determine if it will fit inside a beam.
- */
-struct Stem_req : Rhythmic_req {
- /// preferred direction for the stem
- int dir_i_;
- Stem_req(int s, int dots);
- REQUESTMETHODS(Stem_req,stem);
-};
+
/**
Requests to start or stop something.
This type of request typically results in the creation of a #Spanner#
*/
-struct Span_req : virtual Musical_req {
- /// should the spanner start or stop, or is it unwanted?
- enum {
- NOSPAN, START, STOP
- } spantype ;
- static int compare(const Span_req &r1, const Span_req &r2);
- REQUESTMETHODS(Span_req,span);
-
- Span_req();
+class Span_req : public virtual Musical_req {
+public:
+ /// should the spanner start or stop, or is it unwanted?
+ enum Spantype {
+ NOSPAN, START, STOP
+ } spantype;
+ bool do_equal_b (Request*) const;
+ REQUESTMETHODS(Span_req,span);
+
+ Span_req();
};
-/**
- request for backward plet generation.
+/** Start / stop a beam at this note */
+class Beam_req : public Span_req {
+public:
+ /* *************** */
+ REQUESTMETHODS(Beam_req,beam);
- ugr. Place in hierarchy?
- */
-struct Plet_req : virtual Request {
- char type_c_;
- int dur_i_;
- int type_i_;
- Plet_req();
-
- REQUESTMETHODS(Plet_req,plet);
+ Beam_req();
};
-/** Start / stop a beam at this note. if #nplet# is set, the staff will try to put an
-appropriate number over the beam
- */
-struct Beam_req : Span_req {
- int nplet;
+/**
+ Start / stop an abbreviation beam at this note.
+ */
+class Abbreviation_beam_req : public Span_req {
+public:
+ REQUESTMETHODS (Abbreviation_beam_req, abbrev_beam);
- /* *************** */
- REQUESTMETHODS(Beam_req,beam);
+ Abbreviation_beam_req ();
+
+ int type_i_;
+};
- Beam_req();
+/**
+ Start a tie at this voice element, end it at the next
+ */
+class Tie_req : public Musical_req {
+public:
+ REQUESTMETHODS(Tie_req, tie);
};
/// a slur
-struct Slur_req : Span_req {
- REQUESTMETHODS(Slur_req,slur);
+class Slur_req : public Span_req {
+public:
+ REQUESTMETHODS(Slur_req,slur);
};
+/// a plet (bracket with) number
+class Plet_req : public Span_req {
+public:
+ int plet_i_;
-/** Put a script above or below this ``note''. eg upbow, downbow. Why
- a request? These symbols may conflict with slurs and brackets, so
- this also a request */
-struct Script_req : Musical_req {
- int dir_i_;
- Script_def *scriptdef_p_;
+ REQUESTMETHODS(Plet_req,plet);
- /* *************** */
- static int compare(const Script_req &, const Script_req &);
- Script_req(int d, Script_def*);
- REQUESTMETHODS(Script_req,script);
- ~Script_req();
- Script_req(Script_req const&);
+ Plet_req ();
};
-/** A helper in the hierarchy. Each dynamic is bound to one note ( a
- crescendo spanning multiple notes is thought to be made of two
- "dynamics": a start and a stop). Dynamic changes can occur in a
- smaller time than the length of its note, therefore fore each
- Dynamic request carries a time, measured from the start of its
- note.
- */
-struct Subtle_req : virtual Musical_req {
- Moment subtime_;
- REQUESTMETHODS(Subtle_req, subtle);
+class Musical_script_req : public Musical_req, public Script_req {
+public:
+ REQUESTMETHODS(Musical_script_req, musicalscript);
};
-struct Dynamic_req : Subtle_req {
- /// for absolute dynamics
- enum Loudness {
- FFF, FF, F, MF, MP, P, PP, PPP
- };
- static String loudness_str(Loudness);
- REQUESTMETHODS(Dynamic_req, dynamic);
+
+class Dynamic_req : public virtual Musical_req {
+public:
+ /**
+ for absolute dynamics
+
+ This sux. We'd want increasing numbers for FFF till PPP, but not
+ for FP, SF, SFZ (FP is *not* louder than FFF)
+ */
+ enum Loudness {
+ FFF, FF, F, MF, MP, P, PP, PPP, FP, SF, SFZ
+ };
+ static String loudness_static_str (Loudness);
+ REQUESTMETHODS(Dynamic_req, dynamic);
};
-struct Absolute_dynamic_req : Dynamic_req {
- Loudness loudness_;
- Absolute_dynamic_req();
- REQUESTMETHODS(Absolute_dynamic_req, absdynamic);
+class Absolute_dynamic_req : public Dynamic_req {
+public:
+ Loudness loudness_;
+ virtual bool do_equal_b (Request*) const;
+ String loudness_str () const;
+ Absolute_dynamic_req();
+ REQUESTMETHODS(Absolute_dynamic_req, absdynamic);
};
-struct Span_dynamic_req : Dynamic_req, Span_req {
- /// Grow or shrink the volume: 1=cresc, -1 = decresc
- int dynamic_dir_i_;
- Span_dynamic_req();
- REQUESTMETHODS(Span_dynamic_req, span_dynamic);
+class Span_dynamic_req : public Dynamic_req, public Span_req {
+public:
+ /// Grow or shrink the volume: 1=cresc, -1 = decresc
+ Direction dynamic_dir_;
+ Span_dynamic_req();
+ REQUESTMETHODS(Span_dynamic_req, span_dynamic);
};
#endif // MUSICALREQUESTS_HH