(c) 1997--2004 Han-Wen Nienhuys <hanwen@cs.uu.nl>
*/
-
-
#ifndef MUSIC_HH
#define MUSIC_HH
#include "smobs.hh"
#include "music-constructor.hh"
-
-#define get_mus_property(x) internal_get_mus_property(ly_symbol2scm(x))
-#define set_mus_property(x,y) internal_set_mus_property(ly_symbol2scm (x), y)
-#define is_mus_type(x) internal_is_music_type(ly_symbol2scm (x))
+#define is_mus_type(x) internal_is_music_type (ly_symbol2scm (x))
/** Music is anything that has duration and supports both time compression and
transposition.
TODO: make a equalp function for general music.
*/
-class Music {
+class Music
+{
public:
+ Music ();
+ Music (Music const &m);
+ VIRTUAL_COPY_CONSTRUCTOR (Music, Music);
+
Input *origin () const;
void set_spot (Input);
- SCM internal_get_mus_property (SCM) const;
- void internal_set_mus_property (SCM , SCM val);
+ SCM internal_get_property (SCM) const;
+ void internal_set_property (SCM , SCM val);
SCM get_property_alist (bool mut) const;
bool internal_is_music_type (SCM) const;
+ int duration_log () const;
virtual Pitch to_relative_octave (Pitch);
- String name ()const;
+ String name () const;
/// The duration of this piece of music
virtual Moment get_length () const;
virtual Moment start_mom () const;
/// Scale the music in time by #factor#.
virtual void compress (Moment factor);
- VIRTUAL_COPY_CONS (Music);
- Music ();
- Music (Music const &m);
+
protected:
DECLARE_SMOBS (Music,);
SCM immutable_property_alist_;
SCM mutable_property_alist_;
- friend SCM ly_extended_make_music(SCM,SCM);
+ friend SCM ly_extended_make_music (SCM, SCM);
};
-
+DECLARE_TYPE_P(Music);
DECLARE_UNSMOB(Music,music);
-Music* make_music_by_name (SCM sym);
+Music *make_music_by_name (SCM sym);
+SCM ly_music_deep_copy (SCM);
+SCM ly_music_scorify (SCM, SCM);
-#endif // MUSIC_HH
+#endif /* MUSIC_HH */