#include "music-constructor.hh"
-#define get_mus_property(x) internal_get_mus_property(ly_symbol2scm(x))
-#define set_mus_property(x,y) internal_set_mus_property(ly_symbol2scm (x), y)
#define is_mus_type(x) internal_is_music_type(ly_symbol2scm (x))
/** Music is anything that has duration and supports both time compression and
Input *origin () const;
void set_spot (Input);
- SCM internal_get_mus_property (SCM) const;
- void internal_set_mus_property (SCM , SCM val);
+ SCM internal_get_property (SCM) const;
+ void internal_set_property (SCM , SCM val);
SCM get_property_alist (bool mut) const;
bool internal_is_music_type (SCM) const;