#define MUSIC_HH
#include "virtual-methods.hh"
-#include "input.hh"
#include "minterval.hh"
#include "lily-proto.hh"
#include "string.hh"
+#include "smobs.hh"
/** Music is anything that has duration and supports both time compression and
transposition.
@see Music_sequence
+
+ TODO: make a equalp function for general music.
*/
-class Music:public Input {
+class Music {
public:
+ Input *origin () const;
+ void set_spot (Input);
+
+ SCM get_mus_property (const char*) const;
+ SCM get_mus_property (SCM) const;
+ void set_mus_property (const char * , SCM val);
+ void set_immutable_mus_property (const char * , SCM val);
+ void set_immutable_mus_property (SCM key, SCM val);
+ void set_mus_property (SCM , SCM val);
+ void set_mus_pointer (const char*, SCM val);
+ SCM remove_mus_property (const char* nm);
+
virtual Musical_pitch to_relative_octave (Musical_pitch);
/// The duration of this piece of music
virtual Moment length_mom () const;
- virtual ~Music(){}
void print() const;
/// Transpose, with the interval central C to #p#
virtual void transpose (Musical_pitch p);
/// Scale the music in time by #factor#.
virtual void compress (Moment factor);
VIRTUAL_COPY_CONS(Music);
-
+ Music (Music const &m);
Music();
protected:
virtual void do_print() const;
+ DECLARE_SMOBS(Music,);
+ SCM immutable_property_alist_;
+ SCM mutable_property_alist_;
+
};
+
+Music * unsmob_music (SCM);
#endif // MUSIC_HH