#ifndef MUSIC_SEQUENCE_HH
#define MUSIC_SEQUENCE_HH
+
#include "music.hh"
-/**
- Music can be a list of other "Music" elements
- */
-class Music_sequence : public Music
+
+struct Music_sequence
{
public:
- Music_sequence (SCM h);
- Music_sequence ();
- VIRTUAL_COPY_CONSTRUCTOR (Music, Music_sequence);
-
- SCM music_list () const;
- void append_music (Music *);
+ DECLARE_SCHEME_CALLBACK(cumulative_length_callback, (SCM));
+ DECLARE_SCHEME_CALLBACK(maximum_length_callback, (SCM));
+ DECLARE_SCHEME_CALLBACK(minimum_start_callback, (SCM));
+ DECLARE_SCHEME_CALLBACK(first_start_callback, (SCM));
+ DECLARE_SCHEME_CALLBACK(simultaneous_relative_callback, (SCM, SCM));
+ DECLARE_SCHEME_CALLBACK(event_chord_relative_callback, (SCM, SCM));
Pitch do_relative_octave (Pitch p, bool b);
static Moment minimum_start (SCM list);
};
+SCM ly_transpose_key_alist (SCM l, SCM pit);
Pitch music_list_to_relative (SCM l,Pitch p, bool ret_first);
void transpose_music_list (SCM , Pitch);
void compress_music_list (SCM, Moment);