/// I am really to be broken?
bool breakable_b () const;
+ bool broken_b () const;
bool broken_original_b () const;
Direction break_status_dir () const;
- Item * find_prebroken_piece (Direction) const;
- Item * find_prebroken_piece (Line_of_score*) const;
+ Item * find_broken_piece (Direction) const;
+ Score_element * find_broken_piece (Line_of_score*) const;
Item();
Real hpos_f() const;
Item (Item const &);
protected:
virtual void do_breakable_col_processing();
- virtual void handle_prebroken_dependencies();
- virtual void do_print() const;
- virtual void handle_prebroken_dependents ();
void copy_breakable_items();
};