#define CRESCENDO_HH
#include "spanner.hh"
-
+/**
+ The hairpin symbol. (cresc)
+ */
class Crescendo : public Spanner {
int staff_size_i_;
public:
int grow_dir_i_;
int dir_i_;
+ /// if there is a dynamic at the end, make the sign smaller.
+ bool right_dyn_b_;
+
+ /// if there is a dynamic at the end, make the sign smaller.
+ bool left_dyn_b_;
Crescendo(int staff_size_i);
private:
Spanner* do_break_at( PCol*, PCol*) const;