#ifndef CONSTRAINED_BREAKING_HH
#define CONSTRAINED_BREAKING_HH
-#include "break-algorithm.hh"
#include "lily-guile.hh"
#include "matrix.hh"
#include "prob.hh"
force_ = 0;
extent_ = unsmob_stencil (pb->get_property ("stencil")) ->extent (Y_AXIS);
padding_ = 0;
+ bottom_padding_ = 0;
space_ = 1.0;
inverse_hooke_ = 1.0;
break_permission_ = ly_symbol2scm ("allow");
/*
A dynamic programming solution to breaking scores into lines
*/
-class Constrained_breaking : public Break_algorithm
+class Constrained_breaking
{
public:
vector<Column_x_positions> solve ();
- Constrained_breaking ();
- Constrained_breaking (vector<vsize> const &start_col_posns);
+ Constrained_breaking (Paper_score *ps);
+ Constrained_breaking (Paper_score *ps, vector<vsize> const &start_col_posns);
vector<Column_x_positions> get_solution (vsize start, vsize end, vsize sys_count);
vector<Column_x_positions> get_best_solution (vsize start, vsize end);
void resize (vsize systems);
private:
+ Paper_score *pscore_;
vsize valid_systems_;
vsize systems_;
+ bool ragged_right_;
+ bool ragged_last_;
/* the (i,j)th entry is the configuration for breaking between
columns i and j */
vector<Grob*> all_;
vector<vsize> breaks_;
+ void initialize ();
+
Column_x_positions space_line (vsize start_col, vsize end_col);
vsize prepare_solution (vsize start, vsize end, vsize sys_count);