/*
- constrained-breaking.hh -- declare a line breaker that
- supports limits on the number of systems
+ This file is part of LilyPond, the GNU music typesetter.
- source file of the GNU LilyPond music typesetter
+ Copyright (C) 2006--2010 Joe Neeman <joeneeman@gmail.com>
- (c) 2006 Han-Wen Nienhuys <hanwen@xs4all.nl>
+ LilyPond is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ LilyPond is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with LilyPond. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONSTRAINED_BREAKING_HH
#define CONSTRAINED_BREAKING_HH
-#include "break-algorithm.hh"
+#include "lily-guile.hh"
+#include "matrix.hh"
+#include "prob.hh"
+
+/*
+ * Begin/rest-of-line hack. This geometrical shape is a crude approximation
+ * of Skyline, but it is better than a rectangle.
+ */
+struct Line_shape
+{
+ Interval begin_;
+ Interval rest_;
+
+ Line_shape ()
+ {
+ }
+ Line_shape (Interval begin, Interval rest);
+ Line_shape piggyback (Line_shape mount, Real padding) const;
+};
+
+struct Line_details {
+ Grob *last_column_;
+ Real force_;
+ Line_shape shape_;
+ Real tallness_; /* Y-extent, adjusted according to begin/rest-of-line*/
+
+ Real padding_; /* compulsory space after this system (if we're not
+ last on a page) */
+ Real title_padding_;
+ Real min_distance_;
+ Real title_min_distance_;
+ Real bottom_padding_;
+ Real space_; /* spring length */
+ Real inverse_hooke_;
+
+ SCM break_permission_;
+ SCM page_permission_;
+ SCM turn_permission_;
+ Real break_penalty_;
+ Real page_penalty_;
+ Real turn_penalty_;
+
+ bool title_;
+
+ /* The page-breaker deals with forbidden page breaks by "compressing"
+ two Line_detailses into one. The following fields are used by the
+ page-breaker to keep track of this. If the number of fields needed
+ by the page-breaker grows, it might be a good idea to create a separate
+ class. */
+ int compressed_lines_count_;
+ int compressed_nontitle_lines_count_;
+ bool last_markup_line_;
+ bool first_markup_line_;
+ bool tight_spacing_;
+ Real first_refpoint_offset_;
+
+ Line_details ()
+ {
+ last_column_ = 0;
+ force_ = infinity_f;
+ padding_ = 0;
+ title_padding_ = 0;
+ bottom_padding_ = 0;
+ min_distance_ = 0;
+ title_min_distance_ = 0;
+ space_ = 0;
+ inverse_hooke_ = 1;
+ tight_spacing_ = false;
+ break_permission_ = ly_symbol2scm ("allow");
+ page_permission_ = ly_symbol2scm ("allow");
+ turn_permission_ = ly_symbol2scm ("allow");
+ break_penalty_ = 0;
+ page_penalty_ = 0;
+ turn_penalty_ = 0;
+ title_ = false;
+ compressed_lines_count_ = 1;
+ compressed_nontitle_lines_count_ = 1;
+ last_markup_line_ = false;
+ first_markup_line_ = false;
+ tallness_ = 0;
+ first_refpoint_offset_ = 0;
+ }
+
+ Line_details (Prob *pb, Output_def *paper);
+ Real full_height () const;
+ Real tallness () const;
+};
-/**
+/*
Helper to trace back an optimal path
*/
struct Constrained_break_node
{
- /** the number of bars in all the systems before this one
+ /* the number of bars in all the systems before this one
*/
int prev_;
- /** unlike the Gourlay breaker, this is the sum of all demerits up to,
+ /* unlike the Gourlay breaker, this is the sum of all demerits up to,
* and including, this line */
Real demerits_;
- Real force_;
- Real penalty_;
- Column_x_positions line_config_;
+ struct Line_details details_;
Constrained_break_node ()
{
prev_ = -1;
demerits_ = infinity_f;
- force_ = infinity_f;
- penalty_ = 0;
- line_config_.satisfies_constraints_ = false;
}
void print () const
{
- printf ("prev break %d, demerits %f\n",
- prev_, demerits_);
+ printf ("prev break %d, demerits %f\n", prev_, demerits_);
}
};
-/**
+/*
A dynamic programming solution to breaking scores into lines
*/
-class Constrained_breaking : public Break_algorithm
+class Constrained_breaking
{
- public:
- std::vector<Column_x_positions> do_solve ();
- Constrained_breaking ();
- Constrained_breaking (std::vector<int> const &start_col_posns);
+public:
+ vector<Column_x_positions> solve (vsize start, vsize end, vsize sys_count);
+ vector<Column_x_positions> best_solution (vsize start, vsize end);
+ vector<Line_details> line_details (vsize start, vsize end, vsize sys_count);
+
+ Constrained_breaking (Paper_score *ps);
+ Constrained_breaking (Paper_score *ps, vector<vsize> const &start_col_posns);
+
+ int max_system_count (vsize start, vsize end);
+ int min_system_count (vsize start, vsize end);
- std::vector<Column_x_positions> get_solution(int start, int end, int sys_count);
- Real get_demerits (int start, int end, int sys_count);
- Real get_force (int start, int end, int sys_count);
- Real get_penalty (int start, int end, int sys_count);
- int get_max_systems (int start, int end);
- int get_min_systems (int start, int end);
+private:
+ Paper_score *pscore_;
+ vsize valid_systems_;
+ vsize systems_;
+ bool ragged_right_;
+ bool ragged_last_;
- /* get the page penalty of system number sys with the given breaking */
- Real get_page_penalty (int start, int end, int sys_count, int sys);
+ Real between_system_min_distance_;
+ Real between_system_padding_;
+ Real between_system_space_;
+ Real between_scores_system_min_distance_;
+ Real between_scores_system_padding_;
+ Real before_title_min_distance_;
+ Real before_title_padding_;
- private:
- int valid_systems_;
- int systems_;
+ /* the (i,j)th entry is the configuration for breaking between
+ columns i and j */
+ Matrix<Line_details> lines_;
- /* the (i,j)th entry is the column configuration for breaking between
- * columns i and j */
- std::vector<Column_x_positions> cols_;
- int cols_rank_;
+ /* the [i](j,k)th entry is the score for fitting the first k bars onto the
+ first j systems, starting at the i'th allowed starting column */
+ vector<Matrix<Constrained_break_node> > state_;
- /* the [i](j,k)th entry is the score for fitting the first k bars onto the
- * first j systems, starting at the i'th allowed starting column */
- std::vector<std::vector<Constrained_break_node> > state_;
+ vector<vsize> start_; /* the columns at which we might be asked to start breaking */
+ vector<vsize> starting_breakpoints_; /* the corresponding index in breaks_ */
- vector<int> start_; /* the columns at which we might be asked to start breaking */
- vector<int> starting_breakpoints_; /* the corresponding index in breaks_ */
+ vector<Grob*> all_;
+ vector<vsize> breaks_;
- vector<Grob*> all_;
- std::vector<int> breaks_;
+ void initialize ();
+ void resize (vsize systems);
- void prepare_solution (int start, int end, int sys_count, int *rank, int *brk);
+ Column_x_positions space_line (vsize start_col, vsize end_col);
+ vsize prepare_solution (vsize start, vsize end, vsize sys_count);
- void combine_demerits (Column_x_positions const &, Column_x_positions const &,
- Real *force, Real *pen, Real *dem) const;
+ Real combine_demerits (Real force, Real prev_force);
- bool calc_subproblem(int start, int systems, int max_break_index);
- void resize ();
+ bool calc_subproblem (vsize start, vsize systems, vsize max_break_index);
+ void fill_line_details (Line_details *const, vsize, vsize);
};
#endif /* CONSTRAINED_BREAKING_HH */