struct Line_details {
Real force_;
Interval extent_; /* Y-extent of the system */
- Real padding_; /* compulsory space after this system (if we're not last on a page) */
+
+ Real padding_; /* compulsory space after this system (if we're not
+ last on a page) */
Real bottom_padding_;
Real space_; /* spring length */
Real inverse_hooke_;
class Constrained_breaking
{
public:
- vector<Column_x_positions> solve ();
+ vector<Column_x_positions> solve (vsize start, vsize end, vsize sys_count);
+ vector<Column_x_positions> best_solution (vsize start, vsize end);
+ vector<Line_details> line_details (vsize start, vsize end, vsize sys_count);
+
Constrained_breaking (Paper_score *ps);
Constrained_breaking (Paper_score *ps, vector<vsize> const &start_col_posns);
- vector<Column_x_positions> get_solution (vsize start, vsize end, vsize sys_count);
- vector<Column_x_positions> get_best_solution (vsize start, vsize end);
- vector<Line_details> get_details (vsize start, vsize end, vsize sys_count);
- int get_max_systems (vsize start, vsize end);
- int get_min_systems (vsize start, vsize end);
-
- void resize (vsize systems);
+ int max_system_count (vsize start, vsize end);
+ int min_system_count (vsize start, vsize end);
private:
Paper_score *pscore_;
vector<vsize> breaks_;
void initialize ();
+ void resize (vsize systems);
Column_x_positions space_line (vsize start_col, vsize end_col);
vsize prepare_solution (vsize start, vsize end, vsize sys_count);