class Collision // interface
{
public:
- Score_element* elt_l_;
static SCM automatic_shift (Score_element*);
static SCM forced_shift (Score_element*);
static Real force_shift_callback (Score_element *, Axis);
static void do_shifts (Score_element*);
-
- void add_column (Note_column*ncol_l);
- Collision(Score_element*);
+ static void add_column (Score_element*me,Score_element*ncol_l);
};
#endif // COLLISION_HH