void reverse ();
void rotate (Real);
void translate (Offset);
- void subdivide (Real, Bezier &, Bezier &);
- Bezier extract (Real, Real);
+ void subdivide (Real, Bezier * , Bezier * ) const;
+ Bezier extract (Real, Real) const;
Real get_other_coordinate (Axis a, Real x) const;
vector<Real> solve_point (Axis, Real coordinate) const;