Real, Real, Real, Real,
int, Direction, Direction);
-
+
+ static int get_direction_beam_count (Grob *me, Direction d);
private:
static Direction get_default_dir (Grob*);
static void set_stem_directions (Grob*, Direction );
- static void consider_auto_knees (Grob*, Direction d);
+ static void consider_auto_knees (Grob*);
static void set_stem_shorten (Grob*);
static Real calc_stem_y (Grob*, Grob* s, Grob**c,
Real, Real,