Audio_column *get_column () const;
virtual void render ();
-
+
private:
Audio_item (Audio_item const &);
Audio_item &operator = (Audio_item const &);
{
public:
Direction grow_dir_;
- vector<Audio_dynamic*> dynamics_;
-
+ vector<Audio_dynamic *> dynamics_;
virtual void render ();
- void add_absolute (Audio_dynamic*);
+ void add_absolute (Audio_dynamic *);
Audio_span_dynamic ();
};
-
class Audio_key : public Audio_item
{
public:
Pitch pitch_;
Moment length_mom_;
Pitch transposing_;
- Audio_dynamic* dynamic_;
-
+ Audio_dynamic *dynamic_;
+
Audio_note *tied_;
bool tie_event_;
};
{
public:
enum Type
- {
- TEXT = 1, COPYRIGHT, TRACK_NAME, INSTRUMENT_NAME, LYRIC,
- MARKER, CUE_POINT
- };
+ {
+ TEXT = 1, COPYRIGHT, TRACK_NAME, INSTRUMENT_NAME, LYRIC,
+ MARKER, CUE_POINT
+ };
Audio_text (Audio_text::Type type, string text_string);