source file of the GNU LilyPond music typesetter
- (c) 1997--2001 Han-Wen Nienhuys <hanwen@cs.uu.nl>
+ (c) 1997--2006 Han-Wen Nienhuys <hanwen@xs4all.nl>
*/
-#include <math.h> // rint
#include "gourlay-breaking.hh"
-#include "column-x-positions.hh"
-#include "debug.hh"
+
+#include <cmath> // rint
+#include <cstdio>
+using namespace std;
+
+#include "warn.hh"
+#include "main.hh"
#include "paper-column.hh"
#include "paper-score.hh"
-#include "paper-def.hh"
+#include "output-def.hh"
#include "simple-spacer.hh"
-#include "line-of-score.hh"
+#include "system.hh"
/// How often to print operator pacification marks?
const int HAPPY_DOTS_I = 3;
/**
- Helper to trace back an optimal path
- */
-struct Break_node {
+ Helper to trace back an optimal path
+*/
+struct Break_node
+{
/** this was the previous. If negative, this break should not be
- considered: this path has infinite energy
-
- */
- int prev_break_i_;
+ considered: this path has infinite energy
+
+ */
+ int prev_break_;
/**
Which system number so far?
- */
- int line_i_;
+ */
+ int line_;
- Real demerits_f_;
+ Real demerits_;
Column_x_positions line_config_;
-
- Break_node ()
+
+ Break_node ()
+ {
+ prev_break_ = -1;
+ line_ = 0;
+ demerits_ = 0;
+ }
+
+ void print () const
{
- prev_break_i_ = -1;
- line_i_ = 0;
- demerits_f_ = 0;
+ printf ("prev break %d, line %d, demerits %f\n",
+ prev_break_, line_, demerits_);
}
};
+void
+print_break_nodes (Array<Break_node> const &arr)
+{
+ for (int i = 0; i < arr.size (); i++)
+ {
+ printf ("node %d: ", i);
+ arr[i].print ();
+ }
+}
+
/**
- This algorithms is adapted from the OSU Tech report on breaking lines.
+ This algorithms is adapted from the OSU Tech report on breaking lines.
- this function is longish, but not very complicated.
-
- */
+ this function is longish, but not very complicated.
+
+ TODO: should rewrite. See the function in scm/page-layout.scm for
+ inspiration.
+*/
Array<Column_x_positions>
Gourlay_breaking::do_solve () const
{
Array<Break_node> optimal_paths;
- Link_array<Grob> all =
- pscore_l_->line_l_->column_l_arr ();
-
+ Link_array<Grob> all
+ = pscore_->root_system ()->columns ();
+
Array<int> breaks = find_break_indices ();
-
- optimal_paths.set_size (breaks.size ());
- Break_node first_node ;
-
- optimal_paths[0] = first_node;
- int break_idx=1;
+ Break_node first_node;
+ optimal_paths.push (first_node);
+
+ bool ragged_right = to_boolean (pscore_->layout ()->c_variable ("raggedright"));
+ bool ragged_last = to_boolean (pscore_->layout ()->c_variable ("raggedlast"));
- for (; break_idx< breaks.size (); break_idx++)
+ Real worst_force = 0.0;
+ for (int break_idx = 1; break_idx < breaks.size (); break_idx++)
{
/*
- start with a short line, add measures. At some point
- the line becomes infeasible. Then we don't try to add more
- */
+ start with a short line, add measures. At some point
+ the line becomes infeasible. Then we don't try to add more
+ */
int minimal_start_idx = -1;
Column_x_positions minimal_sol;
Column_x_positions backup_sol;
-
+
Real minimal_demerits = infinity_f;
for (int start_idx = break_idx; start_idx--;)
{
- Link_array<Grob> line = all.slice (breaks[start_idx], breaks[break_idx]+1);
-
- line[0] = dynamic_cast<Item*> (line[0]) ->find_prebroken_piece (RIGHT);
- line.top () = dynamic_cast<Item*> (line.top ())->find_prebroken_piece (LEFT);
-
+ Link_array<Grob> line = all.slice (breaks[start_idx], breaks[break_idx] + 1);
+
+ line[0] = dynamic_cast<Item *> (line[0])->find_prebroken_piece (RIGHT);
+ line.top () = dynamic_cast<Item *> (line.top ())->find_prebroken_piece (LEFT);
+
Column_x_positions cp;
cp.cols_ = line;
Interval line_dims
- = pscore_l_->paper_l_->line_dimensions_int (optimal_paths[start_idx].line_i_);
- Simple_spacer * sp = generate_spacing_problem (line, line_dims);
- sp->solve (&cp);
+ = line_dimensions_int (pscore_->layout (), optimal_paths[start_idx].line_);
+ Simple_spacer_wrapper *sp = generate_spacing_problem (line, line_dims);
+ bool last_line = break_idx == breaks.size () - 1;
+ bool ragged = ragged_right
+ || (last_line && ragged_last);
+
+ sp->solve (&cp, ragged);
+
delete sp;
+ if (ragged && last_line)
+ cp.force_ = 0.0;
+
+ if (fabs (cp.force_) > worst_force)
+ worst_force = fabs (cp.force_);
+
+ /*
+ We remember this solution as a "should always work
+ solution", in case everything fucks up. */
if (start_idx == break_idx - 1)
- backup_sol = cp; // in case everything fucks up
- if (!cp.satisfies_constraints_b_)
- break;
+ backup_sol = cp;
-
Real this_demerits;
- if (optimal_paths[start_idx].demerits_f_ >= infinity_f)
+
+ if (optimal_paths[start_idx].demerits_ >= infinity_f)
this_demerits = infinity_f;
else
this_demerits = combine_demerits (optimal_paths[start_idx].line_config_, cp)
- + optimal_paths[start_idx].demerits_f_;
+ + optimal_paths[start_idx].demerits_;
- if (this_demerits < minimal_demerits)
+ if (this_demerits < minimal_demerits)
{
minimal_start_idx = start_idx;
minimal_sol = cp;
minimal_demerits = this_demerits;
}
+
+ /*
+ we couldn't satisfy the constraints, this won't get better
+ if we add more columns, so we get on with the next one
+ */
+ if (!cp.satisfies_constraints_)
+ break;
}
- int prev =break_idx - 1;
- if (minimal_start_idx < 0)
+ Break_node bnod;
+ if (minimal_start_idx < 0)
{
- optimal_paths[break_idx].demerits_f_ = infinity_f;
- optimal_paths[break_idx].line_config_ = backup_sol;
+ bnod.demerits_ = infinity_f;
+ bnod.line_config_ = backup_sol;
+ bnod.prev_break_ = break_idx - 1;
}
- else
+ else
{
- prev = minimal_start_idx;
- optimal_paths[break_idx].line_config_ = minimal_sol;
- optimal_paths[break_idx].demerits_f_ = minimal_demerits;
+ bnod.prev_break_ = minimal_start_idx;
+ bnod.demerits_ = minimal_demerits;
+ bnod.line_config_ = minimal_sol;
}
- optimal_paths[break_idx].prev_break_i_ = prev;
- optimal_paths[break_idx].line_i_ = optimal_paths[prev].line_i_ + 1;
+ bnod.line_ = optimal_paths[bnod.prev_break_].line_ + 1;
+ optimal_paths.push (bnod);
if (! (break_idx % HAPPY_DOTS_I))
- progress_indication (String ("[") + to_str (break_idx) + "]");
+ progress_indication (String ("[") + to_string (break_idx) + "]");
}
/* do the last one */
- if (break_idx % HAPPY_DOTS_I)
- progress_indication (String ("[") + to_str (break_idx) + "]");
-
+ if (breaks.size () % HAPPY_DOTS_I)
+ progress_indication (String ("[") + to_string (breaks.size ()) + "]");
progress_indication ("\n");
Array<Column_x_positions> lines;
/* skip 0-th element, since it is a "dummy" elt*/
- for (int i = optimal_paths.size ()-1; i> 0;)
+ for (int i = optimal_paths.size () - 1; i > 0;)
{
final_breaks.push (i);
- int prev = optimal_paths[i].prev_break_i_;
+ int prev = optimal_paths[i].prev_break_;
assert (i > prev);
i = prev;
}
- if (optimal_paths.top ().demerits_f_ >= infinity_f)
- warning (_ ("No feasible line breaking found"));
-
- for (int i= final_breaks.size (); i--;)
- lines.push (optimal_paths[final_breaks[i]].line_config_);
-
+ if (be_verbose_global)
+ {
+ message (_f ("Optimal demerits: %f",
+ optimal_paths.top ().demerits_) + "\n");
+ }
+
+ if (optimal_paths.top ().demerits_ >= infinity_f)
+ warning (_ ("no feasible line breaking found"));
+
+ for (int i = final_breaks.size (); i--;)
+ {
+ Column_x_positions cp (optimal_paths[final_breaks[i]].line_config_);
+
+ lines.push (cp);
+ if (!cp.satisfies_constraints_)
+ warning (_ ("can't find line breaking that satisfies constraints"));
+ }
return lines;
}
-
Gourlay_breaking::Gourlay_breaking ()
{
}
-
-
/*
TODO: uniformity parameter to control rel. importance of spacing differences.
- */
+
+ TODO:
+
+ mixing break penalties and constraint-failing solutions is confusing.
+*/
Real
Gourlay_breaking::combine_demerits (Column_x_positions const &prev,
Column_x_positions const &this_one) const
{
Real break_penalties = 0.0;
- Grob * pc = this_one.cols_.top ();
- if (pc->original_l_)
+ Grob *pc = this_one.cols_.top ();
+ if (pc->original ())
{
- SCM pen = pc->get_grob_property ("penalty");
- if (gh_number_p (pen))
- {
- break_penalties += gh_scm2double (pen);
- }
+ SCM pen = pc->get_property ("penalty");
+ if (scm_is_number (pen) && fabs (scm_to_double (pen)) < 10000)
+ break_penalties += scm_to_double (pen);
}
- return abs (this_one.force_f_) + abs (prev.force_f_ - this_one.force_f_)
+ /*
+ Q: do we want globally non-cramped lines, or locally equally
+ cramped lines?
+
+ There used to be an example file input/test/uniform-breaking to
+ demonstrate problems with this approach. When music is gradually
+ becoming denser, the uniformity requirement makes lines go from
+ cramped to even more cramped (because going from cramped
+ 3meas/line to relatively loose 2meas/line is such a big step.
+
+ */
+
+ Real demerit = abs (this_one.force_) + abs (prev.force_ - this_one.force_)
+ break_penalties;
+
+ if (!this_one.satisfies_constraints_)
+ {
+ /*
+ If it doesn't satisfy constraints, we make this one
+ really unattractive.
+
+ add 20000 to the demerits, so that a break penalty
+ of -10000 won't change the result */
+ demerit = max ((demerit + 20000), 2000.0);
+
+ demerit *= 10;
+ }
+
+ return demerit;
}