source file of the GNU LilyPond music typesetter
- (c) 1997--2001 Han-Wen Nienhuys <hanwen@cs.uu.nl>
+ (c) 1997--2004 Han-Wen Nienhuys <hanwen@cs.uu.nl>
*/
#include <math.h> // rint
+#include <stdio.h>
#include "gourlay-breaking.hh"
#include "column-x-positions.hh"
-#include "debug.hh"
+#include "warn.hh"
+#include "main.hh"
#include "paper-column.hh"
#include "paper-score.hh"
#include "paper-def.hh"
#include "simple-spacer.hh"
-#include "line-of-score.hh"
+#include "system.hh"
/// How often to print operator pacification marks?
const int HAPPY_DOTS_I = 3;
considered: this path has infinite energy
*/
- int prev_break_i_;
+ int prev_break_;
/**
Which system number so far?
*/
- int line_i_;
+ int line_;
- Real demerits_f_;
+ Real demerits_;
Column_x_positions line_config_;
Break_node ()
{
- prev_break_i_ = -1;
- line_i_ = 0;
- demerits_f_ = 0;
+ prev_break_ = -1;
+ line_ = 0;
+ demerits_ = 0;
+ }
+
+ void print () const
+ {
+ printf ("prev break %d, line %d, demerits %f\n",
+ prev_break_, line_, demerits_);
}
};
+void
+print_break_nodes (Array<Break_node> const & arr)
+{
+ for (int i =0; i < arr.size (); i++)
+ {
+ printf ( "node %d: ", i);
+ arr[i].print ();
+ }
+}
+
/**
This algorithms is adapted from the OSU Tech report on breaking lines.
{
Array<Break_node> optimal_paths;
Link_array<Grob> all =
- pscore_l_->line_l_->column_l_arr ();
+ pscore_->system_->columns ();
Array<int> breaks = find_break_indices ();
Real minimal_demerits = infinity_f;
+ bool ragged = to_boolean (pscore_->paper_->get_scmvar ("raggedright"));
+
for (int start_idx = break_idx; start_idx--;)
{
Link_array<Grob> line = all.slice (breaks[start_idx], breaks[break_idx]+1);
cp.cols_ = line;
Interval line_dims
- = pscore_l_->paper_l_->line_dimensions_int (optimal_paths[start_idx].line_i_);
+ = pscore_->paper_->line_dimensions_int (optimal_paths[start_idx].line_);
Simple_spacer * sp = generate_spacing_problem (line, line_dims);
- sp->solve (&cp);
+ sp->solve (&cp, ragged);
delete sp;
- if (fabs (cp.force_f_) > worst_force)
- worst_force = fabs (cp.force_f_);
+ if (fabs (cp.force_) > worst_force)
+ worst_force = fabs (cp.force_);
/*
We remember this solution as a "should always work
Real this_demerits;
- if (optimal_paths[start_idx].demerits_f_ >= infinity_f)
+ if (optimal_paths[start_idx].demerits_ >= infinity_f)
this_demerits = infinity_f;
else
this_demerits = combine_demerits (optimal_paths[start_idx].line_config_, cp)
- + optimal_paths[start_idx].demerits_f_;
+ + optimal_paths[start_idx].demerits_;
if (this_demerits < minimal_demerits)
{
Break_node bnod;
if (minimal_start_idx < 0)
{
- bnod.demerits_f_ = infinity_f;
+ bnod.demerits_ = infinity_f;
bnod.line_config_ = backup_sol;
- bnod.prev_break_i_ = break_idx - 1;
+ bnod.prev_break_ = break_idx - 1;
}
else
{
- bnod.prev_break_i_ = minimal_start_idx;
- bnod.demerits_f_ = minimal_demerits;
+ bnod.prev_break_ = minimal_start_idx;
+ bnod.demerits_ = minimal_demerits;
bnod.line_config_ = minimal_sol;
}
- bnod.line_i_ = optimal_paths[bnod.prev_break_i_].line_i_ + 1;
+ bnod.line_ = optimal_paths[bnod.prev_break_].line_ + 1;
optimal_paths.push (bnod);
if (! (break_idx % HAPPY_DOTS_I))
- progress_indication (String ("[") + to_str (break_idx) + "]");
+ progress_indication (String ("[") + to_string (break_idx) + "]");
}
/* do the last one */
if (breaks.size () % HAPPY_DOTS_I)
- progress_indication (String ("[") + to_str (breaks.size()) + "]");
-
+ progress_indication (String ("[") + to_string (breaks.size()) + "]");
progress_indication ("\n");
for (int i = optimal_paths.size ()-1; i> 0;)
{
final_breaks.push (i);
- int prev = optimal_paths[i].prev_break_i_;
+ int prev = optimal_paths[i].prev_break_;
assert (i > prev);
i = prev;
}
- if (optimal_paths.top ().demerits_f_ >= infinity_f)
+ if (verbose_global_b)
+ {
+ progress_indication (_f ("Optimal demerits: %f",
+ optimal_paths.top ().demerits_) + "\n");
+ }
+
+ if (optimal_paths.top ().demerits_ >= infinity_f)
warning (_ ("No feasible line breaking found"));
for (int i= final_breaks.size (); i--;)
{
Real break_penalties = 0.0;
Grob * pc = this_one.cols_.top ();
- if (pc->original_l_)
+ if (pc->original_)
{
SCM pen = pc->get_grob_property ("penalty");
if (gh_number_p (pen) && fabs (gh_scm2double (pen)) < 10000)
}
}
- Real demerit = abs (this_one.force_f_) + abs (prev.force_f_ - this_one.force_f_)
- + break_penalties;
+ /*
+ Q: do we want globally non-cramped lines, or locally equally
+ cramped lines?
+ There used to be an example file input/test/uniform-breaking to
+ demonstrate problems with this approach. When music is gradually
+ becoming denser, the uniformity requirement makes lines go from
+ cramped to even more cramped (because going from cramped
+ 3meas/line to relatively loose 2meas/line is such a big step.
+
+ */
- if (!this_one.satisfies_constraints_b_)
+ Real demerit = abs (this_one.force_) + abs (prev.force_ - this_one.force_)
+ + break_penalties;
+
+ if (!this_one.satisfies_constraints_b_)
{
/*
If it doesn't satisfy constraints, we make this one