#include "general-script-def.hh"
#include "debug.hh"
#include "symbol.hh"
-int
-General_script_def::staff_dir_i()const
+Direction
+General_script_def::staff_dir() const
{
- return -1;
+ return DOWN;
}
-int
-General_script_def::rel_stem_dir_i()const
+
+Direction
+General_script_def::rel_stem_dir() const
{
- return 0;
+ return CENTER;
}
int
-General_script_def::priority_i()const
+General_script_def::priority_i() const
{
return 1000;
}
bool
-General_script_def::inside_b()const
+General_script_def::inside_b() const
{
return false;
}
bool
-General_script_def::equal_b (General_script_def const&g)const
+General_script_def::equal_b (General_script_def const&g) const
{
if (name() != g.name ())
- return false;
+ return false;
return do_equal_b (&g);
}
bool
-General_script_def::do_equal_b (General_script_def const*)const
+General_script_def::do_equal_b (General_script_def const*) const
{
return true;
}
}
Atom
-General_script_def::get_atom (Paper_def*, int)const
+General_script_def::get_atom (Paper_def*, Direction) const
{
Symbol s;
return Atom (s);