if (span_events_[START])
{
- span_dynamic_ = new Audio_span_dynamic();
+ span_dynamic_ = new Audio_span_dynamic ();
announce_element (Audio_element_info (span_dynamic_, span_events_[START]));
span_dynamic_->grow_dir_ = grow_dir_[START];
finished_span_dynamic_->render ();
finished_span_dynamic_ = 0;
}
-
if (absolute_ && absolute_->volume_ < 0)
{