announce_element (info);
}
+ if (!last_volume_initialized_)
+ {
+ absolute_ = new Audio_dynamic ();
+
+ last_volume_
+ = absolute_->volume_ = equalize_volume (0.71); // Backward compatible
+ last_volume_initialized_ = true;
+
+ Audio_element_info info (absolute_, script_event_);
+ announce_element (info);
+ }
+
if (span_dynamic_)
span_dynamic_->add_absolute (absolute_);