tie_event = ev;
}
- Audio_note *p = new Audio_note (*pit, get_event_length (n),
+ Moment len = get_event_length (n, now_mom ());
+
+ Audio_note *p = new Audio_note (*pit, len,
tie_event, Pitch (0, 0, 0));
Audio_element_info info (p, n);
announce_element (info);