void process_music ();
private:
- Link_array<Music> note_evs_;
- Link_array<Audio_note> notes_;
+ vector<Music*> note_evs_;
+ vector<Audio_note*> notes_;
};
Drum_note_performer::Drum_note_performer ()
while (note_evs_.size ())
{
- Music *n = note_evs_.pop ();
+ Music *n = note_evs_.back ();
+ note_evs_.pop_back ();
SCM sym = n->get_property ("drum-type");
SCM defn = SCM_EOL;