#include "audio-item.hh"
#include "audio-column.hh"
#include "global-context.hh"
-#include "pitch.hh"
#include "stream-event.hh"
#include "translator.icc"
#include "warn.hh"
}
Audio_note *p = new Audio_note (*pit, get_event_length (n),
- tie_event, 0);
+ tie_event, Pitch (0, 0, 0));
Audio_element_info info (p, n);
announce_element (info);
notes_.push_back (p);
}
ADD_TRANSLATOR (Drum_note_performer,
- "Play drum notes.", "",
- "note-event", "", "");
+ "Play drum notes.", "", "", "");