virtual bool try_music (Music *ev) ;
virtual void stop_translation_timestep ();
virtual void create_audio_elements ();
+
private:
Link_array<Music> note_evs_;
Link_array<Audio_note> notes_;
return false;
}
-ENTER_DESCRIPTION (Drum_note_performer,
+ADD_TRANSLATOR (Drum_note_performer,
"Play drum notes.","",
"note-event busy-playing-event","","","");