source file of the GNU LilyPond music typesetter
- (c) 1997--2000 Han-Wen Nienhuys <hanwen@cs.uu.nl>
+ (c) 1997--2006 Han-Wen Nienhuys <hanwen@xs4all.nl>
*/
+#include "dot-column.hh"
+
+#include <cstdio>
+#include <cmath>
+#include <map>
+using namespace std;
+
#include "dots.hh"
#include "dot-column.hh"
#include "rhythmic-head.hh"
-#include "group-interface.hh"
#include "staff-symbol-referencer.hh"
#include "directional-element-interface.hh"
#include "side-position-interface.hh"
#include "axis-group-interface.hh"
+#include "stem.hh"
+#include "grob.hh"
+#include "pointer-group-interface.hh"
+/*
+ TODO: let Dot_column communicate with stem via Note_column.
+*/
-void
-Dot_column::add_dots (Dots *d)
+MAKE_SCHEME_CALLBACK (Dot_column, side_position, 1);
+SCM
+Dot_column::side_position (SCM smob)
{
- Group_interface gi (this, "dots");
- gi.add_element (d);
+ Grob *me = unsmob_grob (smob);
+ extract_grob_set (me, "dots", dots);
+
+ for (vsize i = 0; i < dots.size (); i++)
+ {
+ Grob *head = dots[i]->get_parent (Y_AXIS);
+ Grob *stem = head ? unsmob_grob (head->get_object ("stem")) : 0;
+ if (stem
+ && !Stem::get_beam (stem)
+ && Stem::duration_log (stem) > 2
+ && !Stem::is_invisible (stem))
+ {
+ /*
+ trigger stem end & direction calculation.
+
+ This will add the stem to the support if a flag collision happens.
+ */
+ stem->get_property ("stem-end-position");
+ }
+ }
- add_dependency (d);
- axis_group (this).add_element (d);
+ return Side_position_interface::x_aligned_side (smob, SCM_EOL);
}
-void
-Dot_column::add_head (Rhythmic_head *r)
+struct Dot_position
{
- if (!r->dots_l ())
- return ;
+ int pos_;
+ Direction dir_;
+ Grob *dot_;
+ bool extremal_head_;
- side_position (this).add_support (r);
- add_dots (r->dots_l ());
-}
+ Dot_position ()
+ {
+ dot_ = 0;
+ pos_ = 0;
+ dir_ = CENTER;
+ extremal_head_ = false;
+ }
+};
+typedef map<int, Dot_position> Dot_configuration;
+/*
+ Value CFG according.
+*/
int
-Dot_column::compare (Dots * const &d1, Dots * const &d2)
+dot_config_badness (Dot_configuration const &cfg)
{
- Staff_symbol_referencer_interface s1(d1);
- Staff_symbol_referencer_interface s2(d2);
-
- return int (s1.position_f () - s2.position_f ());
-}
+ int t = 0;
+ for (Dot_configuration::const_iterator i (cfg.begin ());
+ i != cfg.end (); i++)
+ {
+ int p = i->first;
+ int demerit = sqr (p - i->second.pos_) * 2;
+ int dot_move_dir = sign (p - i->second.pos_);
+ if (i->second.extremal_head_)
+ {
+ if (i->second.dir_
+ && dot_move_dir != i->second.dir_)
+ demerit += 3;
+ else if (dot_move_dir != UP)
+ demerit += 2;
+ }
+ else if (dot_move_dir != UP)
+ demerit += 1;
+
+ t += demerit;
+ }
+
+ return t;
+}
-Dot_column::Dot_column ()
+void
+print_dot_configuration (Dot_configuration const &cfg)
{
- Group_interface gi (this, "dots");
- gi.set_interface ();
-
- directional_element (this).set (RIGHT);
- axis_group (this).set_axes(X_AXIS,X_AXIS);
+ printf ("dotconf { ");
+ for (Dot_configuration::const_iterator i (cfg.begin ());
+ i != cfg.end (); i++)
+ printf ("%d, ", i->first);
+ printf ("} \n");
}
/*
- Will fuck up in this case.
+ Shift K and following (preceding) entries up (down) as necessary to
+ prevent staffline collisions if D is up (down).
+
+ If K is in CFG, then do nothing.
+*/
+
+Dot_configuration
+shift_one (Dot_configuration const &cfg,
+ int k, Direction d)
+{
+ Dot_configuration new_cfg;
+ int offset = 0;
+
+ if (d > 0)
+ {
+ for (Dot_configuration::const_iterator i (cfg.begin ());
+ i != cfg.end (); i++)
+ {
+ int p = i->first;
+ if (p == k)
+ {
+ if (Staff_symbol_referencer::on_line (i->second.dot_, p))
+ p += d;
+ else
+ p += 2* d;
+
+ offset = 2*d;
+
+ new_cfg[p] = i->second;
+ }
+ else
+ {
+ if (new_cfg.find (p) == new_cfg.end ())
+ offset = 0;
+ new_cfg[p + offset] = i->second;
+ }
+ }
+ }
+ else
+ {
+ Dot_configuration::const_iterator i (cfg.end ());
+ do
+ {
+ i--;
+
+ int p = i->first;
+ if (p == k)
+ {
+ if (Staff_symbol_referencer::on_line (i->second.dot_, p))
+ p += d;
+ else
+ p += 2* d;
+
+ offset = 2*d;
+
+ new_cfg[p] = i->second;
+ }
+ else
+ {
+ if (new_cfg.find (p) == new_cfg.end ())
+ offset = 0;
- X. .
- X.X .
- |X .
- |
- |
- |X .
- |
- |
+ new_cfg[p + offset] = i->second;
+ }
+ }
+ while (i != cfg.begin ());
+ }
+ return new_cfg;
+}
- Should be smarter.
- */
+/*
+ Remove the collision in CFG either by shifting up or down, whichever
+ is best.
+*/
void
-Dot_column::after_line_breaking ()
+remove_collision (Dot_configuration &cfg, int p)
{
- Link_array<Dots> dots = Group_interface__extract_elements (this, (Dots*)0 , "dots");
- dots.sort (Dot_column::compare);
-
- if (dots.size () < 2)
- return;
- Slice s;
- s.set_empty ();
-
- Array<int> taken_posns;
- int conflicts = 0;
- for (int i=0; i < dots.size (); i++)
+ bool collide = cfg.find (p) != cfg.end ();
+
+ if (collide)
{
- Real p = Staff_symbol_referencer_interface (dots[i]).position_f ();
- for (int j=0; j < taken_posns.size (); j++)
+ Dot_configuration cfg_up = shift_one (cfg, p, UP);
+ Dot_configuration cfg_down = shift_one (cfg, p, DOWN);
+
+ int b_up = dot_config_badness (cfg_up);
+ int b_down = dot_config_badness (cfg_down);
+
+ cfg = (b_up < b_down) ? cfg_up : cfg_down;
+ }
+}
+
+MAKE_SCHEME_CALLBACK(Dot_column, calc_positioning_done, 1);
+SCM
+Dot_column::calc_positioning_done (SCM smob)
+{
+ Grob *me = unsmob_grob (smob);
+ vector<Grob*> dots
+ = extract_grob_array (me, "dots");
+
+ { /*
+ Trigger note collision resolution first, since that may kill off
+ dots when merging.
+ */
+ Grob *c = 0;
+ for (vsize i = dots.size (); i--;)
+ {
+ Grob *n = dots[i]->get_parent (Y_AXIS);
+ if (c)
+ c = n->common_refpoint (c, X_AXIS);
+ else
+ c = n;
+ }
+ for (vsize i = dots.size (); i--;)
+ {
+ Grob *n = dots[i]->get_parent (Y_AXIS);
+ n->relative_coordinate (c, X_AXIS);
+ }
+ }
+
+ vector_sort (dots, position_less);
+ for (vsize i = dots.size (); i--;)
+ if (!dots[i]->is_live ())
+ dots.erase (dots.begin () + i);
+
+ Dot_configuration cfg;
+ for (vsize i = 0;i < dots.size (); i++)
+ {
+ Dot_position dp;
+ dp.dot_ = dots[i];
+
+ Grob *note = dots[i]->get_parent (Y_AXIS);
+ if (note)
{
- if (taken_posns[j] == (int) p)
- conflicts++;
+ Grob *stem = unsmob_grob (note->get_object ("stem"));
+ if (stem)
+ dp.extremal_head_ = Stem::first_head (stem) == note;
}
- taken_posns.push ((int)p);
- s.unite (Slice ((int)p,
- (int)p));
+
+ int p = Staff_symbol_referencer::get_rounded_position (dp.dot_);
+ dp.pos_ = p;
+
+ if (dp.extremal_head_)
+ dp.dir_ = to_dir (dp.dot_->get_property ("direction"));
+
+ remove_collision (cfg, p);
+ cfg[p] = dp;
+ if (Staff_symbol_referencer::on_line (dp.dot_, p))
+ remove_collision (cfg, p);
}
- if (!conflicts)
- return;
-
- int middle = s.center ();
- /*
- +1 -> off by one
- */
- int pos = middle - dots.size () + 1;
- if (!(pos % 2))
- pos ++; // center () rounds down.
-
- for (int i=0; i <dots.size (); pos += 2, i++)
+ for (Dot_configuration::const_iterator i (cfg.begin ());
+ i != cfg.end (); i++)
+ {
+ /*
+ Junkme?
+ */
+ Staff_symbol_referencer::set_position (i->second.dot_, i->first);
+ }
+ return SCM_BOOL_T;
+}
+
+void
+Dot_column::add_head (Grob *me, Grob *rh)
+{
+ Grob *d = unsmob_grob (rh->get_object ("dot"));
+ if (d)
{
- staff_symbol_referencer (dots[i]).set_position(pos);
+ Side_position_interface::add_support (me, rh);
+
+ Pointer_group_interface::add_grob (me, ly_symbol2scm ("dots"), d);
+ d->set_property ("Y-offset", Grob::x_parent_positioning_proc);
+ Axis_group_interface::add_element (me, d);
}
}
+
+ADD_INTERFACE (Dot_column,
+
+ "Groups dot objects so they form a column, and position dots so they do not "
+ "clash with staff lines ",
+
+ /* properties */
+ "dots "
+ "positioning-done "
+ "direction "
+ );
+