source file of the GNU LilyPond music typesetter
- (c) 1997--2002 Han-Wen Nienhuys <hanwen@cs.uu.nl>
+ (c) 1997--2004 Han-Wen Nienhuys <hanwen@cs.uu.nl>
*/
+#include <stdio.h>
+#include <map>
+
#include "dots.hh"
#include "dot-column.hh"
#include "rhythmic-head.hh"
Axis a = (Axis) gh_scm2int (axis);
assert (a == Y_AXIS);
me = me->get_parent (X_AXIS);
- SCM l = me->get_grob_property ("dots");
- do_shifts (l);
+
+ if (!to_boolean (me->get_grob_property ("positioning-done")))
+ {
+ me->set_grob_property ("positioning-done", SCM_BOOL_T);
+
+ do_shifts (me);
+ }
return gh_double2scm (0.0);
}
Grob * stem = unsmob_grob (me->get_grob_property ("stem"));
if (stem
- && !Stem::beam_l (stem)
- && Stem::duration_log (stem) > 2)
+ && !Stem::get_beam (stem)
+ && Stem::duration_log (stem) > 2
+ && !Stem::invisible_b (stem)
+ )
{
/*
trigger stem end & direction calculation.
}
+
+struct Dot_position
+{
+ int pos_;
+ Direction dir_;
+ Grob *dot_;
+ bool extremal_head_;
+
+
+ Dot_position ()
+ {
+ dot_ = 0;
+ pos_ =0;
+ dir_ = CENTER;
+ }
+};
+
+
+typedef std::map<int, Dot_position> Dot_configuration;
+
+/*
+ Value CFG according.
+
+*/
+int
+dot_config_badness (Dot_configuration const &cfg)
+{
+ int t = 0;
+ for (Dot_configuration::const_iterator i (cfg.begin ());
+ i != cfg.end (); i++)
+ {
+ int p = i->first;
+ int demerit = sqr (p - i->second.pos_) * 2;
+
+ int dot_move_dir = sign (p - i->second.pos_);
+ if (i->second.extremal_head_)
+ {
+ if (i->second.dir_
+ && dot_move_dir != i->second.dir_)
+ demerit += 3;
+ else if (dot_move_dir != UP)
+ demerit += 2;
+ }
+ else if (dot_move_dir != UP)
+ demerit += 1;
+
+ t += demerit;
+ }
+
+ return t;
+}
+
+void
+print_dot_configuration (Dot_configuration const &cfg)
+{
+ printf ("dotconf { ");
+ for (Dot_configuration::const_iterator i (cfg.begin ());
+ i != cfg.end (); i++)
+ printf ("%d, " , i->first);
+ printf ("} \n");
+}
+
/*
- Will fuck up in this case.
+ Shift K and following (preceding) entries up (down) as necessary to
+ prevent staffline collisions if D is up (down).
+
+ If K is in CFG, then do nothing.
+*/
+
+Dot_configuration
+shift_one (Dot_configuration const &cfg,
+ int k, Direction d)
+{
+ Dot_configuration new_cfg;
+ int offset = 0;
+
+ if (d > 0)
+ {
+ for (Dot_configuration::const_iterator i (cfg.begin ());
+ i != cfg.end (); i++)
+ {
+ int p = i->first;
+ if (p == k)
+ {
+ if (Staff_symbol_referencer::on_staffline (i->second.dot_, p))
+ p += d ;
+ else
+ p += 2* d;
+
+ offset = 2*d;
+
+ new_cfg[p] = i->second;
+ }
+ else
+ {
+ if (new_cfg.find (p) == new_cfg.end ())
+ {
+ offset =0;
+ }
+ new_cfg[p + offset] = i->second;
+ }
+ }
+ }
+ else
+ {
+ Dot_configuration::const_iterator i (cfg.end ());
+ do
+ {
+ i --;
+
+ int p = i->first;
+ if (p == k)
+ {
+ if (Staff_symbol_referencer::on_staffline (i->second.dot_, p))
+ p += d ;
+ else
+ p += 2* d;
- X. .
- X.X .
- |X .
- |
- |
- |X .
- |
- |
+ offset = 2*d;
+ new_cfg[p] = i->second;
+ }
+ else
+ {
+ if (new_cfg.find (p) == new_cfg.end ())
+ {
+ offset =0;
+ }
+
+ new_cfg[p + offset] = i->second;
+ }
+ }
+ while (i != cfg.begin ());
+ }
+
+ return new_cfg;
+}
- Should be smarter.
+/*
+ Remove the collision in CFG either by shifting up or down, whichever
+ is best.
*/
-SCM
-Dot_column::do_shifts (SCM l)
+void
+remove_collision (Dot_configuration &cfg, int p)
{
- Link_array<Grob> dots;
- while (gh_pair_p (l))
+ bool collide = cfg.find (p) != cfg.end ();
+
+ if (collide)
{
- dots.push (unsmob_grob (ly_car (l)));
- l = ly_cdr (l);
+ Dot_configuration cfg_up = shift_one (cfg, p, UP);
+ Dot_configuration cfg_down = shift_one (cfg, p, DOWN);
+
+ int b_up = dot_config_badness (cfg_up);
+ int b_down = dot_config_badness (cfg_down);
+
+ cfg = (b_up < b_down) ? cfg_up : cfg_down;
}
+}
+
+SCM
+Dot_column::do_shifts (Grob*me)
+{
+ Link_array<Grob> dots =
+ Pointer_group_interface__extract_grobs (me, (Grob*)0, "dots");
dots.sort (compare_position);
+ for (int i = dots.size (); i--;)
+ if (!dots[i]->live ())
+ dots.del (i);
- if (dots.size () < 2)
- return SCM_UNSPECIFIED;
- Slice s;
- s.set_empty ();
-
- Array<int> taken_posns;
- int conflicts = 0;
- for (int i=0; i < dots.size (); i++)
+ Dot_configuration cfg;
+ for (int i =0;i < dots.size (); i++)
{
- Real p = Staff_symbol_referencer::position_f (dots[i]);
- for (int j=0; j < taken_posns.size (); j++)
+ Dot_position dp;
+ dp.dot_ = dots[i];
+
+ Grob * note = dots[i]->get_parent (Y_AXIS);
+ if (note)
{
- if (taken_posns[j] == (int) p)
- conflicts++;
+ Grob *stem = unsmob_grob (note->get_grob_property ("stem"));
+ if (stem)
+ dp.extremal_head_ = Stem::first_head (stem) == note;
}
- taken_posns.push ((int)p);
- s.unite (Slice ((int)p,
- (int)p));
+
+ int p = int (Staff_symbol_referencer::get_position (dp.dot_));
+ dp.pos_= p;
+
+ if (dp.extremal_head_)
+ dp.dir_ = to_dir (dp.dot_->get_grob_property ("direction"));
+
+ remove_collision (cfg, p);
+ cfg[p] = dp;
+ if (Staff_symbol_referencer::on_staffline (dp.dot_, p))
+ remove_collision (cfg, p);
}
- if (!conflicts)
- return SCM_UNSPECIFIED;
-
- int middle = s.center ();
- /*
- +1 -> off by one
- */
- int pos = middle - dots.size () + 1;
- if (! (pos % 2))
- pos ++; // center () rounds down.
-
- for (int i=0; i < dots.size (); pos += 2, i++)
+ for (Dot_configuration::const_iterator i (cfg.begin ());
+ i != cfg.end (); i++)
{
- Grob * d = dots[i];
- Staff_symbol_referencer::set_position (d,pos);
+ Staff_symbol_referencer::set_position (i->second.dot_, i->first);
}
return SCM_UNSPECIFIED;
}
-bool
-Dot_column::has_interface (Grob*m)
-{
- return m && m->has_interface (ly_symbol2scm ("dot-column-interface"));
-}
-
-
void
Dot_column::add_head (Grob * me, Grob *rh)
{
ADD_INTERFACE (Dot_column, "dot-column-interface",
"Interface that groups dots so they form a column",
- "stem");
+ "positioning-done direction stem");