class Control_track_performer : public Performer
{
Audio_staff *control_track_;
- vector<Audio_item*> texts_;
void add_text (Audio_text::Type, string);
TRANSLATOR_DECLARATIONS (Control_track_performer);
{
Audio_item *text = new Audio_text (text_type, str);
control_track_->add_audio_item (text);
- texts_.push_back (text);
announce_element (Audio_element_info (text, 0));