#include "paper-def.hh"
#include "axis-group-interface.hh"
#include "item.hh"
-
+#include "stem.hh"
MAKE_SCHEME_CALLBACK (Collision,force_shift_callback,2);
Axis a = (Axis) gh_scm2int (axis);
assert (a == X_AXIS);
- me = me->parent_l (a);
+ me = me->get_parent (a);
/*
ugh. the way DONE is done is not clean
*/
return gh_double2scm (0.0);
}
+
+void
+check_meshing_chords (Grob*me,
+ Drul_array< Array < Real > > *offsets,
+ Drul_array< Array < Slice > > const &extents,
+ Drul_array<Link_array<Grob> > const &clash_groups)
+
+{
+ if (!extents[UP].size () || ! extents[DOWN].size ())
+ return ;
+
+
+ Grob *cu =clash_groups[UP][0];
+ Grob *cd =clash_groups[DOWN][0];
+
+ Grob * nu_l= Note_column::first_head (cu);
+ Grob * nd_l = Note_column::first_head (cd);
+
+
+
+ /*
+ this case (distant half collide),
+
+ |
+ x |
+ | x
+ |
+
+ the noteheads may be closer than this case (close half collide)
+
+ |
+ |
+ x
+ x
+ |
+ |
+
+ */
+
+ bool close_half_collide = false;
+ bool distant_half_collide = false;
+ bool full_collide = false;
+
+ /*
+ TODO:
+
+ filter out the 'o's in this configuration, since they're no part
+ in the collision.
+
+ |
+ x|o
+ x|o
+ x
+
+
+ */
+ Array<int> ups = Stem::note_head_positions (Note_column::stem_l (cu));
+ Array<int> dps = Stem::note_head_positions (Note_column::stem_l (cd));
+
+ /*
+ they're too far apart to collide.
+
+ */
+
+ if (ups[0] > dps.top () + 1)
+ return ;
+
+ bool touch = (ups[0] - dps.top () >= 0);
+
+ bool merge_possible = (ups[0] >= dps[0]) && (ups.top () >= dps.top ());
+
+ merge_possible = merge_possible &&
+ Rhythmic_head::balltype_i (nu_l) == Rhythmic_head::balltype_i (nd_l);
+
+ if (!to_boolean (me->get_grob_property ("merge-differently-dotted")))
+ merge_possible = merge_possible && Rhythmic_head::dot_count (nu_l) == Rhythmic_head::dot_count (nd_l);
+
+ int i = 0, j=0;
+ while (i < ups.size () && j < dps.size ())
+ {
+ if (abs (ups[i] - dps[j]) == 1)
+ {
+ merge_possible = false;
+ if (ups[i] > dps[j])
+ close_half_collide = true;
+ else
+ distant_half_collide = true;
+ }
+ else if (ups[i]==dps[j])
+ full_collide = true;
+ else if (ups[i] >dps[0] && ups[i] < dps.top ())
+ merge_possible = false;
+ else if (dps[j] >ups[0] && dps[j] < ups.top ())
+ merge_possible = false;
+
+ if (ups[i] < dps[j])
+ i++;
+ else if (ups[i] > dps[j])
+ j++;
+ else
+ {
+ i++;
+ j++;
+ }
+ }
+
+ Drul_array<Real> center_note_shifts;
+ center_note_shifts[LEFT] = 0.0;
+ center_note_shifts[RIGHT] = 0.0;
+
+
+ Real shift_amount = 1;
+
+ if (touch)
+ shift_amount *= -1;
+
+ /*
+ for full collisions, the right hand head may obscure dots, so
+ make sure the dotted heads go to the right.
+ */
+ if ((Rhythmic_head::dot_count (nu_l) > Rhythmic_head::dot_count (nd_l)
+ && full_collide))
+ shift_amount = 1;
+
+ /*
+ TODO: these numbers are magic; should devise a set of grob props
+ to tune this behavior. */
+
+ if (merge_possible)
+ shift_amount *= 0.0;
+ else if (close_half_collide && !touch)
+ shift_amount *= 0.52;
+ else if (distant_half_collide && !touch)
+ shift_amount *= 0.4;
+ else if (distant_half_collide || close_half_collide || full_collide)
+ shift_amount *= 0.5;
+ /*
+ we're meshing.
+ */
+ else if (Rhythmic_head::dot_count (nu_l) || Rhythmic_head::dot_count (nd_l))
+ shift_amount *= 0.1;
+ else
+ shift_amount *= 0.25;
+
+ Direction d = UP;
+ do
+ {
+ for (int i=0; i < clash_groups[d].size (); i++)
+ (*offsets)[d][i] += d * shift_amount;
+ }
+ while ((flip (&d))!= UP);
+}
+
+
/*
TODO: make callback of this.
Real wid
= gh_scm2double (me->get_grob_property ("note-width"));
- for (; gh_pair_p (hand); hand =gh_cdr (hand))
+ for (; gh_pair_p (hand); hand =ly_cdr (hand))
{
- Grob * s = unsmob_grob (gh_caar (hand));
- Real amount = gh_scm2double (gh_cdar (hand));
+ Grob * s = unsmob_grob (ly_caar (hand));
+ Real amount = gh_scm2double (ly_cdar (hand));
s->translate_axis (amount *wid, X_AXIS);
done.push (s);
}
- for (; gh_pair_p (autos); autos =gh_cdr (autos))
+ for (; gh_pair_p (autos); autos =ly_cdr (autos))
{
- Grob * s = unsmob_grob (gh_caar (autos));
- Real amount = gh_scm2double (gh_cdar (autos));
+ Grob * s = unsmob_grob (ly_caar (autos));
+ Real amount = gh_scm2double (ly_cdar (autos));
if (!done.find_l (s))
s->translate_axis (amount * wid, X_AXIS);
SCM tups = SCM_EOL;
SCM s = me->get_grob_property ("elements");
- for (; gh_pair_p (s); s = gh_cdr (s))
+ for (; gh_pair_p (s); s = ly_cdr (s))
{
- SCM car = gh_car (s);
+ SCM car = ly_car (s);
Grob * se = unsmob_grob (car);
if (Note_column::has_interface (se))
}
}
while ((flip (&d))!= UP);
+
+ /*
+ do horizontal shifts of each direction
+
+ |
+ x||
+ x||
+ x|
+ */
do
{
}
while ((flip (&d))!= UP);
- /*
- if the up and down version are close, and can not be merged, move
- all of them again. */
- if (extents[UP].size () && extents[DOWN].size ())
- {
- Grob *cu_l =clash_groups[UP][0];
- Grob *cd_l =clash_groups[DOWN][0];
+ /*
+ Check if chords are meshing
+ */
- /*
- TODO.
- */
- Grob * nu_l= Note_column::first_head (cu_l);
- Grob * nd_l = Note_column::first_head (cd_l);
-
- int downpos = Note_column::head_positions_interval (cd_l)[BIGGER];
- int uppos = Note_column::head_positions_interval (cu_l)[SMALLER];
-
- bool merge =
- downpos == uppos
- && Rhythmic_head::balltype_i (nu_l) == Rhythmic_head::balltype_i (nd_l);
-
-
- if (!to_boolean (me->get_grob_property ("merge-differently-dotted")))
- merge = merge && Rhythmic_head::dot_count (nu_l) == Rhythmic_head::dot_count (nd_l);
-
- /*
- notes are close, but can not be merged. Shift
- */
- if (abs (uppos - downpos) < 2 && !merge)
- do
- {
- for (int i=0; i < clash_groups[d].size (); i++)
- {
- if(Rhythmic_head::dot_count (nu_l) > Rhythmic_head::dot_count (nd_l))
- offsets[d][i] += d * 0.5;
- else
- offsets[d][i] -= d * 0.5;
- }
- }
- while ((flip (&d))!= UP);
- }
-
+ check_meshing_chords (me, &offsets, extents, clash_groups);
+
do
{
for (int i=0; i < clash_groups[d].size (); i++)
SCM tups = SCM_EOL;
SCM s = me->get_grob_property ("elements");
- for (; gh_pair_p (s); s = gh_cdr (s))
+ for (; gh_pair_p (s); s = ly_cdr (s))
{
- Grob * se = unsmob_grob (gh_car (s));
+ Grob * se = unsmob_grob (ly_car (s));
SCM force = se->remove_grob_property ("force-hshift");
if (gh_number_p (force))