}
ADD_INTERFACE (Cluster,
- "A graphically drawn musical cluster. "
- "\n\n"
- "@code{padding} adds to the vertical extent of the shape (top and "
- "bottom). \n\n"
- "The property @code{style} controls the shape of cluster segments. Valid values "
- "include @code{leftsided-stairs}, @code{rightsided-stairs}, @code{centered-stairs}, "
- "and @code{ramp}.\n",
-
- /* props */
+ "A graphically drawn musical cluster.\n"
+ "\n"
+ "@code{padding} adds to the vertical extent of the shape (top "
+ "and bottom).\n"
+ "\n"
+ "The property @code{style} controls the shape of cluster "
+ "segments. Valid values include @code{leftsided-stairs}, "
+ "@code{rightsided-stairs}, @code{centered-stairs}, and "
+ "@code{ramp}.\n",
+
+ /* properties */
"style "
"padding "
"columns "
}
ADD_INTERFACE (Cluster_beacon,
- "A place holder for the cluster spanner to determine the vertical "
- "extents of a cluster spanner at this X position.",
+ "A place holder for the cluster spanner to determine the "
+ "vertical extents of a cluster spanner at this "
+ "X@tie{}position.",
/* properties */
- "positions ");
+ "positions "
+ );