VIRTUAL_COPY_CONS (Translator);
protected:
- virtual void do_pre_move_processing ();
- virtual void acknowledge_element (Score_element_info i);
+ virtual void stop_translation_timestep ();
+ virtual void acknowledge_grob (Grob_info i);
void deprecated_process_music ();
- virtual bool do_try_music (Music *);
+ virtual bool try_music (Music *);
private:
void add_note (Note_req *);
}
bool
-Chord_name_engraver::do_try_music (Music* m)
+Chord_name_engraver::try_music (Music* m)
{
if (Note_req* n = dynamic_cast<Note_req*> (m))
{
return false;
}
-/* Uh, if we do acknowledge_element, shouldn't we postpone
+/* Uh, if we do acknowledge_grob, shouldn't we postpone
deprecated_process_music until do_process_acknowlegded?
Sigh, I can *never* remember how this works, can't we
do_creation0
post_move1
- do_try_music2
- deprecated_process_music3 (or is it acknowledge_element3 ?)
- acknowledge_element4
+ try_music2
+ deprecated_process_music3 (or is it acknowledge_grob3 ?)
+ acknowledge_grob4
do_pre_move9
and what was the deal with this ``do'' prefix again? */
void
-Chord_name_engraver::acknowledge_element (Score_element_info i)
+Chord_name_engraver::acknowledge_grob (Grob_info i)
{
if (Note_req* n = dynamic_cast<Note_req*> (i.req_l_))
add_note (n);
#endif
chord_name_p_ = new Item (get_property ("ChordName"));
- chord_name_p_->set_elt_property ("chord", chord_);
- announce_element (chord_name_p_, 0);
+ chord_name_p_->set_grob_property ("chord", chord_);
+ announce_grob (chord_name_p_, 0);
SCM s = get_property ("drarnChords"); //FIXME!
if (to_boolean (s) && last_chord_ != SCM_EOL &&
gh_equal_p (chord_, last_chord_))
- chord_name_p_->set_elt_property ("begin-of-line-visible", SCM_BOOL_T);
+ chord_name_p_->set_grob_property ("begin-of-line-visible", SCM_BOOL_T);
}
}
void
-Chord_name_engraver::do_pre_move_processing ()
+Chord_name_engraver::stop_translation_timestep ()
{
if (chord_name_p_)
{
- typeset_element (chord_name_p_);
+ typeset_grob (chord_name_p_);
}
chord_name_p_ = 0;