Item *item = dynamic_cast<Item *> (me);
Direction bsd = item->break_status_dir ();
if (bsd == LEFT)
- {
- me->set_property ("self-alignment-X", scm_from_int (RIGHT));
- }
+ me->set_property ("self-alignment-X", scm_from_int (RIGHT));
/*
Force break alignment itself to be done first, in the case
return;
if (me->break_status_dir () == LEFT)
- {
- alignment_off = -total_extent[RIGHT] - extra_right_space;
- }
+ alignment_off = -total_extent[RIGHT] - extra_right_space;
else if (edge_idx < 0)
alignment_off = -total_extent[LEFT];