*/
#include "box.hh"
+
#include "array.hh"
void
Box::translate (Offset o)
{
- for (Axis i=X_AXIS; i < NO_AXES; incr (i))
+ for (Axis i = X_AXIS; i < NO_AXES; incr (i))
interval_a_[i] += o[i];
}
void
Box::unite (Box b)
{
- for (Axis i=X_AXIS; i < NO_AXES; incr (i))
+ for (Axis i = X_AXIS; i < NO_AXES; incr (i))
interval_a_[i].unite (b[i]);
}