(c) 1998--2005 Jan Nieuwenhuizen <janneke@gnu.org>
*/
-#include <math.h>
-
#include "misc.hh"
#include "bezier.hh"
}
/*
- ^ x x
+ ^ x x
|
height <indent>
|
- v x x
+ v x x
*height = slur_height (width, h_inf, r_0);
Real q = 2 * h_inf / max_fraction;
- *indent
- = 2 *h_inf - sqr (q) * max_fraction / (width + q);
+ *indent = 2 * h_inf - sqr (q) * max_fraction / (width + q);
}
Bezier