Real demerits;
#if DEBUG_QUANTING
- std::string score_card_;
+ string score_card_;
#endif
};
*/
int
-best_quant_score_idx (std::vector<Quant_score> const &qscores)
+best_quant_score_idx (vector<Quant_score> const &qscores)
{
Real best = 1e6;
int best_idx = -1;
Real quants [] = {straddle, sit, inter, hang };
int num_quants = int (sizeof (quants) / sizeof (Real));
- std::vector<Real> quantsl;
- std::vector<Real> quantsr;
+ vector<Real> quantsl;
+ vector<Real> quantsr;
/*
going to REGION_SIZE == 2, yields another 0.6 second with
Do stem computations. These depend on YL and YR linearly, so we can
precompute for every stem 2 factors.
*/
- Link_array__Grob_ stems
+ vector<Grob*> stems
= extract_grob_array (me, "stems");
- std::vector<Stem_info> stem_infos;
- std::vector<Real> base_lengths;
- std::vector<Real> stem_xposns;
+ vector<Stem_info> stem_infos;
+ vector<Real> base_lengths;
+ vector<Real> stem_xposns;
Drul_array<bool> dirs_found (0, 0);
Grob *common[2];
quantsr.push_back (i + quants[j] + int (yr));
}
- std::vector<Quant_score> qscores;
+ vector<Quant_score> qscores;
for (vsize l = 0; l < quantsl.size (); l++)
for (vsize r = 0; r < quantsr.size (); r++)
}
Real
-Beam::score_stem_lengths (Link_array__Grob_ const &stems,
- std::vector<Stem_info> const &stem_infos,
- std::vector<Real> const &base_stem_ys,
- std::vector<Real> const &stem_xs,
+Beam::score_stem_lengths (vector<Grob*> const &stems,
+ vector<Stem_info> const &stem_infos,
+ vector<Real> const &base_stem_ys,
+ vector<Real> const &stem_xs,
Real xl, Real xr,
bool knee,
Real yl, Real yr,