- beam->relative_coordinate (common[Y_AXIS], Y_AXIS);
Real factor = parameters.STEM_COLLISION_FACTOR;
- if (!unsmob_grob (s->get_object ("beam"))
- && !Stem::flag (s).is_empty ())
+ if (!unsmob_grob (s->get_object ("beam")))
factor = 1.0;
add_collision (x, y, factor);
}