void
Audio_staff::add_audio_item (Audio_item *l)
{
- audio_items_.push (l);
+ audio_items_.push_back (l);
+}
+
+Audio_staff::Audio_staff ()
+{
+ channel_ = -1;
}
void
-Audio_staff::output (Midi_stream &midi_stream, int track)
+Audio_staff::output (Midi_stream &midi_stream, int channel)
{
Midi_track midi_track;
- midi_track.number_ = track;
- midi_track.channel_ = channel_;
+ midi_track.number_ = channel;
- for (Midi_walker i (this, &midi_track); i.ok (); i++)
+ for (Midi_walker i (this, &midi_track, channel); i.ok (); i++)
i.process ();
+
midi_stream << midi_track;
}