audio_column_ = 0;
}
-Audio_note::Audio_note (Pitch p, Moment m, int transposing_i)
+Audio_note::Audio_note (Pitch p, Moment m, bool tie_event, int transposing_i)
{
pitch_ = p;
length_mom_ = m;
tied_ = 0;
transposing_ = transposing_i;
+ tie_event_ = tie_event;
}
void