major_ = major;
}
-const Real Audio_span_dynamic::MINIMUM_VOLUME;
-const Real Audio_span_dynamic::MAXIMUM_VOLUME;
-const Real Audio_span_dynamic::DEFAULT_VOLUME;
+const Real Audio_span_dynamic::MINIMUM_VOLUME = 0.0;
+const Real Audio_span_dynamic::MAXIMUM_VOLUME = 1.0;
+const Real Audio_span_dynamic::DEFAULT_VOLUME = 90.0 / 127.0;
Audio_span_dynamic::Audio_span_dynamic (Moment mom, Real volume)
: start_moment_ (mom),
return int (moment_to_real (m) * 384 * 4);
}
-void Audio_span_dynamic::set_end_moment(Moment mom)
+void Audio_span_dynamic::set_end_moment (Moment mom)
{
if (mom < start_moment_)
{
// extra element to signify the end of the mapping, must be kept last
{ 0, NUM_CONTROLS, 0.0, 0.0 }
};
+
+Audio_control_change::Audio_control_change (int control, int value)
+ : control_ (control),
+ value_ (value)
+{
+}