}
void
-Audio_note::tie_to (Audio_note* t)
+Audio_note::tie_to (Audio_note *t)
{
tied_ = t;
- Audio_note* first = t;
+ Audio_note *first = t;
while (first->tied_)
first = first->tied_;
first->length_mom_ += length_mom_;
length_mom_ = 0;
}
-
Audio_key::Audio_key (int acc, bool major)
{
accidentals_ = acc;