#include "audio-item.hh"
#include "performance.hh"
-Audio_column::Audio_column (Moment at_mom)
+Audio_column::Audio_column (Moment when)
{
- at_mom_ = at_mom;
+ when_ = when;
}
void
}
Moment
-Audio_column::at_mom () const
+Audio_column::when () const
{
- return at_mom_;
+ return when_;
}
void
-Audio_column::offset_at_mom (Moment m)
+Audio_column::offset_when (Moment m)
{
- at_mom_ += m;
+ when_ += m;
}