for (vsize i = ret.size (); i--;)
if (Grob *s = Rhythmic_head::get_stem (ret[i]))
ret.push_back (s);
-
- vector_sort (ret, less<Grob *> ());
- uniq (ret);
+
+ uniquify (ret);
return ret;
}
{
Accidental_placement_entry *ape = apes[i];
- Real offset = -ape->horizontal_skylines_[RIGHT].distance (left_skyline);
+ Real offset = -ape->horizontal_skylines_[RIGHT]
+ .distance (left_skyline, 0.1);
if (isinf (offset))
offset = last_offset;
else