Real padding = robust_scm2double (me->get_property ("padding"), 0.2);
Skyline left_skyline = head_ape->left_skyline_;
- left_skyline.raise (-robust_scm2double (me->get_property ("right-padding"), 0))
-;
+ left_skyline.raise (-robust_scm2double (me->get_property ("right-padding"), 0));
+
/*
Add accs entries right-to-left.
*/
{
Real offset = -apes[i]->right_skyline_.distance (left_skyline);
if (isinf (offset))
- offset = (i < apes.size () - 1) ? apes[i + 1]->offset_ : 0.0;
+ offset = (i + 1 < apes.size ()) ? apes[i + 1]->offset_ : 0.0;
else
offset -= padding;
me->flush_extent_cache (X_AXIS);
me->set_property ("X-extent", scm_width);
- for (vsize i = apes.size (); i--;)
- delete apes[i];
+ junk_pointers (apes);
+ delete head_ape;
+
return SCM_BOOL_T;
}