// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
-// Fillers to make layering more clear
-
-#define _______ KC_TRNS
-
-
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_v2(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_HOME, KC_PGUP,