/*
-Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
+#include "action.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
#include "print.h"
#include "debug.h"
-#include "util.h"
#include "keymap.h"
-/* GH60 keymap definition macro
+/* GH60 keymap definition macro
* K2C, K31 and K3C are extra keys for ISO
*/
#define KEYMAP( \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
-) KEYMAP( \
+) KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
)
-#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
-
-
-// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
- 0, // Fn0
- 1, // Fn1
- 2, // Fn2
- 3, // Fn3
- 3, // Fn4
- 0, // Fn5
- 0, // Fn6
- 0 // Fn7
-};
-
-// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
-// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
- KC_NO, // Fn0
- KC_NO, // Fn1
- KC_SLSH, // Fn2
- KC_SCLN, // Fn3
- KC_NO, // Fn4
- KC_NO, // Fn5
- KC_NO, // Fn6
- KC_NO // Fn7
-};
+#if defined(KEYMAP_PLAIN)
+ #include "keymap_plain.h"
+#elif defined(KEYMAP_POKER)
+ #include "keymap_poker.h"
+#elif defined(KEYMAP_POKER_SET)
+ #include "keymap_poker_set.h"
+#elif defined(KEYMAP_POKER_BIT)
+ #include "keymap_poker_bit.h"
+#else
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-#ifdef PLAIN_MAP
- /* Layer 0: Default Layer
- * ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
- * |-----------------------------------------------------------|
- * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
- * `-----------------------------------------------------------'
+ /*
+ * Funky
*/
- KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
- LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
-#else
- /* Layer 0: Default Layer
+ /* Keymap 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |
* |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |Fn4 |Fn1 |
+ * |Ctrl|Gui |Alt | Space |Alt |Fn4 |Fn4 |Fn1 |
* `-----------------------------------------------------------'
*/
KEYMAP_ANSI(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,FN4, FN1),
- /* Layer 1: HHKB mode
+ LCTL,A, S, D, F, G, H, J, K, L, FN2, QUOT, ENT, \
+ LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, FN9, \
+ LCTL,LGUI,LALT, SPC, RALT,FN3, FN3, FN0),
+ /* Keymap 1: colemak */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
+ BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
+ LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
+ /* Keymap 2: dvorak */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
+ TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
+ CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
+ LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
+ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
+ /* Keymap 3: workman */
+ KEYMAP_ANSI(
+ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
+ TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
+ BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
+ LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
+ LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
+
+ /* Overlay 4: HHKB mode
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift |
* |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |App |xxx |
+ * |Ctrl|Gui |Alt | Space |Alt |Gui |App | |
* `-----------------------------------------------------------'
- */
+ */
KEYMAP_ANSI(
- PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
- CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, INS, \
- LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \
- LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN1),
- /* Layer 2: Vi mode (Slash)
+ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
+ CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,INS, \
+ LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \
+ LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, RSFT, \
+ LCTL,LGUI,LALT, SPC, RALT,RGUI,FN4, TRNS),
+ /* Overlay 5: Vi mode (Slash)
* ,-----------------------------------------------------------.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
* |-----------------------------------------------------------|
* |-----------------------------------------------------------|
* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
* |-----------------------------------------------------------|
- * |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift |
+ * |Shift | | | | | |Hom|PgD|PgU|End| |Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP_ANSI(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
- TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \
- LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
- LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT, \
+ TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
+ LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS, ENT, \
+ LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
- /* Layer 3: Mouse mode (Semicolon/App)
+ /* Overlay 6: Mouse mode (Semicolon/App)
* ,-----------------------------------------------------------.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
* |-----------------------------------------------------------|
- * |Tab |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | |
+ * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | |
* |-----------------------------------------------------------|
- * |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return |
+ * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR| | |Return |
* |-----------------------------------------------------------|
- * |Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift |
+ * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift |
* |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |xxx |Ctrl|
+ * |Ctrl|Gui |Alt | Space | | | | |
* `-----------------------------------------------------------'
- * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
+ * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
KEYMAP_ANSI(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
- TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \
- LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
- LSFT,NO, BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, NO, RSFT, \
- LCTL,LGUI,LALT, BTN1, RALT,RGUI,FN4, RCTL),
-#endif
+ TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
+ LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS, ENT, \
+ LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS, RSFT, \
+ LCTL,LGUI,LALT, BTN1, TRNS,TRNS,TRNS,RCTL),
+ /* Overlay 7: Layout selector
+ * ,-----------------------------------------------------------.
+ * | Lq| Lc| Ld| Lw| | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | |Lq |Lw | | | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | | |Ld | | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | | |Lc | | | | | | | | |
+ * |-----------------------------------------------------------|
+ * | | | | | | | | |
+ * `-----------------------------------------------------------'
+ * Lq: set Qwerty layout
+ * Lc: set Colemak layout
+ * Ld: set Dvorak layout
+ * Lw: set Workman layout
+ */
+ KEYMAP_ANSI(
+ FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+ TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
+ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
+/*
+ * Fn action definition
+ */
+static const uint16_t PROGMEM fn_actions[] = {
+ [0] = ACTION_LAYER_MOMENTARY(4),
+ [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
+ [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
+ [3] = ACTION_LAYER_MOMENTARY(6),
+ [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector
+ [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout
+ [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout
+ [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout
+ [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
+ [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
+};
+#endif
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
- return KEYCODE(layer, row, col);
-}
-uint8_t keymap_fn_layer(uint8_t index)
+
+#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
+#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
+
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
- return pgm_read_byte(&fn_layer[index]);
+ if (layer < KEYMAPS_SIZE) {
+ return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+ } else {
+ // XXX: this may cuaes bootlaoder_jump inconsistent fail.
+ //debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
+ // fall back to layer 0
+ return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
+ }
}
-uint8_t keymap_fn_keycode(uint8_t index)
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint8_t keycode)
{
- return pgm_read_byte(&fn_keycode[index]);
+ action_t action;
+ if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
+ action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+ } else {
+ action.code = ACTION_NO;
+ }
+ return action;
}