]> git.donarmstrong.com Git - tmk_firmware.git/blobdiff - keyboard/gh60/keymap.c
Fix keymap of gh60
[tmk_firmware.git] / keyboard / gh60 / keymap.c
index 07045d7a796cd91ffd2cc18aa57b43d432a7b984..edc1caf1902d79a25f0ddcac8ec0867681ff4b8c 100644 (file)
@@ -1,5 +1,5 @@
 /*
-Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
 
 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
@@ -18,9 +18,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include <stdbool.h>
 #include <avr/pgmspace.h>
 #include "keycode.h"
+#include "action.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
 #include "print.h"
 #include "debug.h"
-#include "util.h"
 #include "keymap.h"
 
 
@@ -56,56 +59,21 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
     K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
 )
 
-#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
-
-
-// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
-    0,              // Fn0
-    1,              // Fn1
-    2,              // Fn2
-    3,              // Fn3
-    3,              // Fn4
-    0,              // Fn5
-    0,              // Fn6
-    0               // Fn7
-};
-
-// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
-// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
-    KC_NO,          // Fn0
-    KC_NO,          // Fn1
-    KC_SLSH,        // Fn2
-    KC_SCLN,        // Fn3
-    KC_NO,          // Fn4
-    KC_NO,          // Fn5
-    KC_NO,          // Fn6
-    KC_NO           // Fn7
-};
 
+#if defined(KEYMAP_PLAIN)
+    #include "keymap_plain.h"
+#elif defined(KEYMAP_POKER)
+    #include "keymap_poker.h"
+#elif defined(KEYMAP_POKER_SET)
+    #include "keymap_poker_set.h"
+#elif defined(KEYMAP_POKER_BIT)
+    #include "keymap_poker_bit.h"
+#else
 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-#ifdef PLAIN_MAP
-    /* Layer 0: Default Layer
-     * ,-----------------------------------------------------------.
-     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
-     * |-----------------------------------------------------------|
-     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
-     * |-----------------------------------------------------------|
-     * |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
-     * `-----------------------------------------------------------'
+    /*
+     * Funky
      */
-    KEYMAP(ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-           TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-           CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,NO,  ENT,  \
-           LSFT,NO,  Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,NO,  RSFT, \
-           LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
-#else
-    /* Layer 0: Default Layer
+    /* Keymap 0: Default Layer
      * ,-----------------------------------------------------------.
      * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
      * |-----------------------------------------------------------|
@@ -121,10 +89,32 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
     KEYMAP_ANSI(
         ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
         TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN3, QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN2,           RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,FN4, FN4, FN1),
-    /* Layer 1: HHKB mode
+        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN2, QUOT,     ENT,  \
+        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN1,           FN9,  \
+        LCTL,LGUI,LALT,          SPC,                     RALT,FN3, FN3, FN0),
+    /* Keymap 1: colemak */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS, \
+        BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,  \
+        LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
+    /* Keymap 2: dvorak */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \
+        TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \
+        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
+        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
+    /* Keymap 3: workman */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \
+        BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \
+        LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
+
+    /* Overlay 4: HHKB mode
      * ,-----------------------------------------------------------.
      * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
      * |-----------------------------------------------------------|
@@ -134,16 +124,16 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
      * |-----------------------------------------------------------|
      * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift     |
      * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |xxx |
+     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |    |
      * `-----------------------------------------------------------'
      */
     KEYMAP_ANSI(
-        PWR, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \
-        CAPS,NO,  NO,  NO,  NO,  NO,  NO,  NO,  PSCR,SLCK,PAUS,UP,  NO,  INS,  \
-        LCTL,VOLD,VOLU,MUTE,NO,  NO,  PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \
-        LSFT,NO,  NO,  NO,  NO,  NO,  PPLS,PMNS,END, PGDN,DOWN,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN1),
-    /* Layer 2: Vi mode (Slash)
+        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \
+        CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP,  TRNS,INS,  \
+        LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \
+        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,FN4, TRNS),
+    /* Overlay 5: Vi mode (Slash)
      * ,-----------------------------------------------------------.
      * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
      * |-----------------------------------------------------------|
@@ -151,52 +141,105 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
      * |-----------------------------------------------------------|
      * |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |   |Return  |
      * |-----------------------------------------------------------|
-     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|xxx|Shift     |
+     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|   |Shift     |
      * |-----------------------------------------------------------|
      * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
      * `-----------------------------------------------------------'
      */
     KEYMAP_ANSI(
         GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
-        TAB, HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, NO,  NO,  NO,  NO,   \
-        LCTL,NO,  LEFT,DOWN,RGHT,NO,  LEFT,DOWN,UP,  RGHT,NO,  NO,       ENT,  \
-        LSFT,NO,  NO,  NO,  NO,  NO,  HOME,PGDN,PGUP,END, FN2,           RSFT, \
+        TAB, HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
+        LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP,  RGHT,TRNS,TRNS,     ENT,  \
+        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS,          RSFT, \
         LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
-    /* Layer 3: Mouse mode (Semicolon/App)
+    /* Overlay 6: Mouse mode (Semicolon/App)
      * ,-----------------------------------------------------------.
      * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
      * |-----------------------------------------------------------|
      * |Tab  |   |   |   |   |   |MwL|MwD|MwU|MwR|   |   |   |     |
      * |-----------------------------------------------------------|
-     * |Contro|   |Ac0|Ac1|Ac1|   |McL|McD|McU|McR|xxx|   |Return  |
+     * |Contro|   |Ac0|Ac1|Ac1|   |McL|McD|McU|McR|   |   |Return  |
      * |-----------------------------------------------------------|
      * |Shift   |   |   |   |   |Mb3|Mb2|Mb1|Mb4|Mb5|   |Shift     |
      * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |    |xxx |xxx |    |
+     * |Ctrl|Gui |Alt |      Space             |    |    |    |    |
      * `-----------------------------------------------------------'
      * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
      */
     KEYMAP_ANSI(
         GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
-        TAB, NO,  NO,  NO,  NO,  NO,  WH_L,WH_D,WH_U,WH_R,NO,  NO,  NO,  NO,   \
-        LCTL,NO,  ACL0,ACL1,ACL2,NO,  MS_L,MS_D,MS_U,MS_R,FN3, NO,       ENT,  \
-        LSFT,NO,  NO,  NO,  NO,  BTN3,BTN2,BTN1,BTN4,BTN5,NO,            RSFT, \
-        LCTL,LGUI,LALT,          BTN1,                    NO,  FN4, FN4, NO  ),
-#endif
+        TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
+        LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS,     ENT,  \
+        LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS,          RSFT, \
+        LCTL,LGUI,LALT,          BTN1,                    TRNS,TRNS,TRNS,RCTL),
+    /* Overlay 7: Layout selector
+     * ,-----------------------------------------------------------.
+     * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       |
+     * |-----------------------------------------------------------|
+     * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     |
+     * |-----------------------------------------------------------|
+     * |      |   |   |Ld |   |   |   |   |   |   |   |   |        |
+     * |-----------------------------------------------------------|
+     * |        |   |   |Lc |   |   |   |   |   |   |   |          |
+     * |-----------------------------------------------------------|
+     * |    |    |    |                        |    |    |    |    |
+     * `-----------------------------------------------------------'
+     * Lq: set Qwerty layout
+     * Lc: set Colemak layout
+     * Ld: set Dvorak layout
+     * Lw: set Workman layout
+     */
+    KEYMAP_ANSI(
+        FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
+        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
 };
 
+/*
+ * Fn action definition
+ */
+static const uint16_t PROGMEM fn_actions[] = {
+    [0] = ACTION_LAYER_MOMENTARY(4),
+    [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
+    [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
+    [3] = ACTION_LAYER_MOMENTARY(6),
+    [4] = ACTION_LAYER_MOMENTARY(7),   // to Layout selector
+    [5] = ACTION_DEFAULT_LAYER_SET(0),  // set qwerty layout
+    [6] = ACTION_DEFAULT_LAYER_SET(1),  // set colemak layout
+    [7] = ACTION_DEFAULT_LAYER_SET(2),  // set dvorak layout
+    [8] = ACTION_DEFAULT_LAYER_SET(3),  // set workman layout
+    [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
+};
+#endif
 
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
-    return KEYCODE(layer, row, col);
-}
 
-uint8_t keymap_fn_layer(uint8_t index)
+
+#define KEYMAPS_SIZE    (sizeof(keymaps) / sizeof(keymaps[0]))
+#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
+
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
 {
-    return pgm_read_byte(&fn_layer[index]);
+    if (layer < KEYMAPS_SIZE) {
+        return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+    } else {
+        // XXX: this may cuaes bootlaoder_jump inconsistent fail.
+        //debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
+        // fall back to layer 0
+        return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
+    }
 }
 
-uint8_t keymap_fn_keycode(uint8_t index)
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint8_t keycode)
 {
-    return pgm_read_byte(&fn_keycode[index]);
+    action_t action;
+    if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
+        action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+    } else {
+        action.code = ACTION_NO;
+    }
+    return action;
 }