-\version "2.16.0"
+\version "2.19.21"
\header {
texidoc="Some classic examples of broken beams, all taken from
ragged-right = ##t
}
-music = \relative c'' {
- \override Beam #'breakable = ##t
- r2. f8[ c \break
+music = \relative {
+ \override Beam.breakable = ##t
+ r2. f''8[ c \break
e c f,] r8 r4 a'8[ e \break
g d g,] r8 r4 f'8[ a, \break
e' g, bes] r8 r4 <a' a,>8 [ d, \break
f' b d ] r8 r2 |
}
-\markup { "\override Beam #'positions = #beam::place-broken-parts-individually (default)" }
+\markup { "\override Beam.positions = #beam::place-broken-parts-individually (default)" }
{ \music }
-\markup { "\override Beam #'positions = #beam::align-with-broken-parts" }
+\markup { "\override Beam.positions = #beam::align-with-broken-parts" }
\markup { \justify { Returns y-positions at the ends of the beam such that beams align-across-breaks. } }
{
- \override Beam #'positions = #beam::align-with-broken-parts
+ \override Beam.positions = #beam::align-with-broken-parts
\music
}
-\markup { "\override Beam #'positions = #beam::slope-like-broken-parts" }
+\markup { "\override Beam.positions = #beam::slope-like-broken-parts" }
\markup { \justify { Approximates broken beam positioning in turn-of-the-century Editions Peters scores. } }
{
- \override Beam #'positions = #beam::slope-like-broken-parts
+ \override Beam.positions = #beam::slope-like-broken-parts
\music
}