-%% Do not edit this file; it is auto-generated from input/new
+%% Do not edit this file; it is auto-generated from LSR http://lsr.dsi.unimi.it
%% This file is in the public domain.
-\version "2.11.55"
+\version "2.13.1"
+
\header {
- lsrtags = "tweaks-and-overrides"
+ lsrtags = "editorial-annotations, tweaks-and-overrides"
+
texidoc = "
-The @code{\circle} command allows you to draw circles around various objects,
-for example fingering indications. However, some objects require
-specific tweaks: rehearsal marks depend on the @code{Score.markFormatter}
-context, bar numbers on the @code{Score.BarNumber} context, and so on.
+The @code{\\circle} markup command draws circles around various
+objects, for example fingering indications. For other objects,
+specific tweaks may be required: this example demonstrates two
+strategies for rehearsal marks and measure numbers.
-You can tweak the printing of your circles by setting some properties
-such as @code{#'thickness}, @code{#'circle-padding} or @code{#'font-size}.
"
doctitle = "Drawing circles around various objects"
} % begin verbatim
#(lambda (mark context)
(make-circle-markup (format-mark-numbers mark context)))
\mark \default
- c2 d^\markup { \circle \finger 2 }
+ c2 d^\markup {
+ \override #'(thickness . 3) {
+ \circle \finger 2
+ }
+ }
\override Score.BarNumber #'break-visibility = #all-visible
- \override Score.BarNumber #'stencil =
+ \override Score.BarNumber #'stencil =
#(make-stencil-circler 0.1 0.25 ly:text-interface::print)
}