source file of the GNU LilyPond music typesetter
- (c) 1997--2004 Han-Wen Nienhuys <hanwen@cs.uu.nl>
+ (c) 1997--2005 Han-Wen Nienhuys <hanwen@cs.uu.nl>
*/
#include "direction.hh"
#include "real.hh"
-#include <assert.h>
-
/**
Left/right or Up/down arrays. Drul is nicer sounding than udlr
*/
struct Drul_array
{
T array_[2];
- T &elem (Direction d)
- {
- assert (d==1 || d== -1);
- return array_[ (d+1)/2];
- }
- T &operator[] (Direction d)
+ T &elem_ref (Direction d)
{
- return elem (d);
+ assert (d==1 || d== -1);
+ return array_[ (d+1)/2];
}
T elem (Direction d) const
- {
+ {
assert (d==1 || d== -1);
return array_[ (d+1)/2];
- }
-
+ }
+ T &operator[] (Direction d)
+ {
+ return elem_ref (d);
+ }
T operator[] (Direction d) const
{
return elem (d);
}
Drul_array ()
- {
- }
+ {
+ }
Drul_array (T t1, T t2)
- {
- array_[0] = t1;
- array_[1] = t2;
- }
+ {
+ array_[0] = t1;
+ array_[1] = t2;
+ }
};
template<class T>
void
scale_drul (Drul_array<T> * dr, T x)
{
- dr->elem (LEFT) *= x;
- dr->elem (RIGHT) *= x;
+ dr->elem_ref (LEFT) *= x;
+ dr->elem_ref (RIGHT) *= x;
}
inline Real
linear_combination (Drul_array<Real> const &d, Real x)
{
- return ((1.0 - x) * Real (d.elem (LEFT)) + (x + 1.0) * Real (d.elem (RIGHT))) * 0.5;
+ return ((1.0 - x) * Real (d.elem (LEFT))
+ + (x + 1.0) * Real (d.elem (RIGHT))) * 0.5;
}
-#endif // DRUL_ARRAY_HH
+#endif /* DRUL_ARRAY_HH */