@end menu
@node Overview of text entry
-@unnumberedsubsubsec Overview of text entry
+@subsubsection Overview of text entry
There are four ways to add text to scores:
@node Text scripts
-@unnumberedsubsubsec Text scripts
+@subsubsection Text scripts
@cindex Text scripts
@cindex text items, non-empty
@node Text spanners
-@unnumberedsubsubsec Text spanners
+@subsubsection Text spanners
@cindex Text spanners
@node Text marks
-@unnumberedsubsubsec Text marks
+@subsubsection Text marks
@cindex coda on bar line
@cindex segno on bar line
@end menu
@node Text markup introduction
-@unnumberedsubsubsec Text markup introduction
+@subsubsection Text markup introduction
@cindex markup
@cindex text markup
@node Nested scores
-@unnumberedsubsubsec Nested scores
+@subsubsection Nested scores
It is possible to nest music inside markups, by adding a
@code{\score} block to a markup expression. Such a score must
Snippets: @lsrdir{Text,Text}
@node Page wrapping text
-@unnumberedsubsubsec Page wrapping text
+@subsubsection Page wrapping text
Whereas @code{\markup} is used to enter a non-breakable block of
text, @code{\markuplines} can be used at top-level to enter lines
@code{\markuplines}
@node Font selection
-@unnumberedsubsubsec Font selection
+@subsubsection Font selection
@cindex font selection
@cindex font magnification
@end menu
@node New dynamic marks
-@unnumberedsubsubsec New dynamic marks
+@subsubsection New dynamic marks
It is possible to print new dynamic marks or text that should be
aligned with dynamics. Use @code{make-dynamic-script} to create
@node Text and line spanners
-@unnumberedsubsubsec Text and line spanners
+@subsubsection Text and line spanners
Some performance indications, e.g., @i{rallentando} and
@i{accelerando} and @i{trills} are written as text and are