@c
@c A menu is needed before every deeper *section nesting of @nodes
@c Run M-x texinfo-all-menus-update
-@c to automagically fill in these menus
+@c to automatically fill in these menus
@c before saving changes
-@node Advanced Topics
-@chapter Advanced Topics
+@node Technical manual
+@chapter Technical manual
-When translating the input to notation, there are number of distinct
-phases. We list them here:
+When LilyPond is run, it reads music from a file, translates that into
+notation, and outputs the result to a file. The most important steps
+are the first three. Consequently, there are three important basic
+concepts within LilyPond: music, translation and layout. The
+following diagram illustrates the concepts, and list the terminology
+associated with each step.
-@c todo: moved from refman.
-
-The purpose of LilyPond is explained informally by the term `music
-typesetter'. This is not a fully correct name: not only does the
-program print musical symbols, it also makes aesthetic decisions.
-Symbols and their placements are @emph{generated} from a high-level
-musical description. In other words, LilyPond would be best described
-by `music compiler' or `music to notation compiler'.
-
-LilyPond is linked to GUILE, GNU's Scheme library for extension
-programming. The Scheme library provides the glue that holds together
-the low-level routines and separate modules which are written in C++.
-
-When lilypond is run to typeset sheet music, the following happens:
-@itemize @bullet
-@item GUILE Initialization: various scheme files are read
-@item parsing: first standard @code{ly} initialization files are read, and
-then the user @file{ly} file is read.
-@item interpretation: the music in the file is processed ``in playing
-order'', i.e. the order that you use to read sheet music, or the
-order in which notes are played. The result of this step is a typesetting
-specification.
-
-@item typesetting:
-The typesetting specification is solved: positions and formatting is
-calculated.
-
-@item the visible results ("virtual ink") are written to the output file.
-@end itemize
-
-During these stages different types of data play the the main role:
-during parsing, @strong{Music} objects are created. During the
-interpretation, @strong{contexts} are constructed, and with these
-contexts a network of @strong{graphical objects} (``grobs'') is
-created. These grobs contain unknown variables, and the network forms a
-set of equations. After solving the equations and filling in these
-variables, the printed output is written to an output file.
-
-These threemanship of tasks (parsing, translating, typesetting) and
-data-structures (music, context, graphical objects) permeates the entire
-design of the program.
+
+@verbatim
+ +-------------+ Translation +----------+
+ | | | |
+ | Music | ------------------> | Layout |
+ | | | |
+ +-------------+ +----------+
+
+
+Syntax: c4 \context \set #'padding =
+ \override
+
+Objects: Music expressions Contexts Layout object
+ Engravers (aka. Grob)
+
+Example objects: NoteEvent Voice NoteHead
+ Note_heads_engraver
+
+Example properties: #'pitch keySignature #'line-count
+
+User applications: none various tuning layout
+
+@end verbatim
+
+The objects passed around in LilyPond have @emph{properties},
+variables that can contain many different types of information. Users
+can set these variables, to modify the default behavior. Since there
+are three different main concepts, there are also three types of
+properties:
+
+@cindex properties
+@cindex concepts, main
+@cindex context
+@cindex music expressions
+@cindex layout
+@cindex grob
@table @b
+@item Music properties
+These are used internally, and most users will not see or use them.
-@item Parsing:
-
-The LY file is read, and converted to a list of @code{Scores}, which
-each contain @code{Music} and paper/midi-definitions. Here @code{Music},
-@code{Pitch} and @code{Duration} objects are created.
-
-@item Interpreting music
-@cindex interpreting music
-
-All music events are "read" in the same order as they would be played
-(or read from paper). At every step of the interpretation, musical
-events are delivered to
-interpretation contexts,
-@cindex engraver
-which use them to build @code{Grob}s (or MIDI objects, for MIDI output).
-
-In this stage @code{Music_iterators} do a traversal of the @code{Music}
-structure. The music events thus encountered are reported to
-@code{Translator}s, a set of objects that collectively form interpretation
-contexts.
-
+They use Scheme-style naming, i.e. lowercase words separated with
+dashes: @code{pitch}, @code{tremolo-type}.
-@item Prebreaking
+@item Translation properties
+These influence the translation process, and most users will encounter them
+regularly. For example, beaming behavior is tuned with
+@code{autoBeamSettings}.
-@cindex prebreaking
-
-At places where line breaks may occur, clefs and bars are prepared for
-a possible line break.
-
-@item Preprocessing
-
-@cindex preprocessing
-
-In this stage, all information that is needed to determine line breaking
-is computed.
-
-@item Break calculation:
-
-The lines and horizontal positions of the columns are determined.
+These use mixed-caps naming: @code{autoBeamSettings},
+@code{ignoreMelismata}. They are assigned as follows:
+@example
+ \set ignoreMelismata = ...
+@end example
-@item Breaking
+@item Layout properties
+These are internally used in the formatting process. Consequently, to
+tune formatting details, it is necessary to adjust these
+properties. For example, some objects may be moved around vertically
+by setting their @code{padding} property.
-Relations between all grobs are modified to reflect line breaks: When a
-spanner, e.g. a slur, crosses a line-break, then the spanner is "broken
-into pieces", for every line that the spanner is in, a copy of the grob
-is made. A substitution process redirects all grob-reference so that
-each spanner grob will only reference other grobs in the same line.
+These properties use Scheme-style naming: @code{c0-position},
+@code{break-align-symbol}. They most often assigned as follows:
-@item Outputting:
+@example
+ \override Score.RehearsalMark #'break-align-symbol = ...
+@end example
-All vertical dimensions and spanning objects are computed, and all grobs
-are output, line by line. The output is encoded in the form of
-@code{Molecule}s
+@noindent
+Here, @code{RehearsalMark} is the type of the layout object.
@end table
-The data types that are mentioned here are all discussed in this
-section.
-
-
+This chapter discusses details of the three concepts in more detail,
+and explains how they are glued together in LilyPond with the embedded
+Scheme interpreter.
-@c FIXME: Note entry vs Music entry at top level menu is confusing.
-@c . {Music entry}
@menu
* Interpretation context::
-* Syntactic details::
+* Scheme integration::
+* Music storage format::
* Lexical details::
+* Output details::
@end menu
* Creating contexts::
* Default contexts::
* Context properties::
+* Context evaluation::
+* Defining contexts::
+* Changing contexts locally::
* Engravers and performers::
-* Changing context definitions::
* Defining new contexts::
@end menu
-Interpretation contexts are objects that only exist during a run of
-LilyPond. During the interpretation phase of LilyPond (when it prints
-"interpreting music"), the music expression in a @code{\score} block is
-interpreted in time order. This is the same order that humans hear and
-play the music.
+Interpretation contexts are objects that only exist during program
+run. During the interpretation phase (when @code{interpreting music}
+is printed on the standard output), the music expression in a
+@code{\score} block is interpreted in time order, the same order in
+which we hear and play the music. During this phase, the interpretation
+context holds the state for the current point within the music, for
+example:
+@itemize @bullet
+@item What notes are playing at this point?
-During this interpretation, the interpretation context holds the
-state for the current point within the music. It contains information
-like
+@item What symbols will be printed at this point?
-@itemize @bullet
- @item What notes are playing at this point?
- @item What symbols will be printed at this point?
- @item What is the current key signature, time signature, point within
- the measure, etc.?
+@item What is the current key signature, time signature, point within
+the measure, etc.?
@end itemize
Contexts are grouped hierarchically: A @internalsref{Voice} context is
contained in a @internalsref{Staff} context (because a staff can contain
multiple voices at any point), a @internalsref{Staff} context is contained in
-@internalsref{Score}, @internalsref{StaffGroup}, or @internalsref{ChoirStaff} context.
+@internalsref{Score}, @internalsref{StaffGroup}, or
+@internalsref{ChoirStaff} context.
Contexts associated with sheet music output are called @emph{notation
contexts}, those for sound output are called @emph{performance
-contexts}. The default definitions of the standard notation and
+contexts}. The default definitions of the standard notation and
performance contexts can be found in @file{ly/engraver-init.ly} and
@file{ly/performer-init.ly}, respectively.
+
@node Creating contexts
@subsection Creating contexts
-
@cindex @code{\context}
@cindex context selection
-Contexts for a music expression can be selected manually, using the
-following music expression.
+Contexts for a music expression can be selected manually, using one of
+the following music expressions:
@example
- \context @var{contexttype} [= @var{contextname}] @var{musicexpr}
+\new @var{contexttype} @var{musicexpr}
+\context @var{contexttype} [= @var{contextname}] @var{musicexpr}
@end example
-This instructs lilypond to interpret @var{musicexpr} within the context
- of type @var{contexttype} and with name @var{contextname}. If this
-context does not exist, it will be created.
+@noindent
+This means that @var{musicexpr} should be interpreted within a context
+of type @var{contexttype} (with name @var{contextname} if specified).
+If no such context exists, it will be created:
-@lilypond[verbatim,singleline]
+@lilypond[verbatim,raggedright]
\score {
\notes \relative c'' {
- c4 <d4 \context Staff = "another" e4> f
+ c4 <<d4 \context Staff = "another" e4>> f
}
}
-
@end lilypond
-In this example, the @code{c} and @code{d} are printed on the
-default staff. For the @code{e}, a context Staff called
-@code{another} is specified; since that does not exist, a new
-context is created. Within @code{another}, a (default) Voice context
-is created for the @code{e4}. When all music referring to a
-context is finished, the context is ended as well. So after the
-third quarter, @code{another} is removed.
+@noindent
+In this example, the @code{c} and @code{d} are printed on the default
+staff. For the @code{e}, a context @code{Staff} called @code{another}
+is specified; since that does not exist, a new context is created.
+Within @code{another}, a (default) Voice context is created for the
+@code{e4}. A context is ended when when all music referring it has
+finished, so after the third quarter, @code{another} is removed.
+
+The @code{\new} construction creates a context with a
+generated, unique @var{contextname}. An expression with
+@code{\new} always leads to a new context. This is convenient
+for creating multiple staffs, multiple lyric lines, etc.
+When using automatic staff changes, automatic phrasing, etc., the
+context names have special meanings, so @code{\new} cannot be
+used.
@node Default contexts
@subsection Default contexts
-Most music expressions don't need an explicit @code{\context}
-declaration: they inherit the
-notation context from their parent. Each note is a music expression, and
-as you can see in the following example, only the sequential music
-enclosing the three notes has an explicit context.
+Every top level music is interpreted by the @code{Score} context; in
+other words, you may think of @code{\score} working like
-@lilypond[verbatim,singleline]
-\score { \notes \context Voice = goUp { c'4 d' e' } }
-@end lilypond
-
-There are some quirks that you must keep in mind when dealing with
-defaults:
-
-First, every top level music is interpreted by the Score context, in other
-words, you may think of @code{\score} working like
@example
- \score @{
- \context Score @var{music}
- @}
+\score @{
+ \context Score @var{music}
+@}
@end example
-Second, contexts are created automatically to be able to interpret the
-music expressions. Consider the following example.
+Music expressions inherit their context from the enclosing music
+expression. Hence, it is not necessary to explicitly specify
+@code{\context} for most expressions. In
+the following example, only the sequential expression has an explicit
+context. The notes contained therein inherit the @code{goUp} context
+from the enclosing music expression.
-@lilypond[verbatim, singleline]
-\score { \context Score \notes { c'4 ( d' )e' } }
+@lilypond[verbatim,raggedright]
+ \notes \context Voice = goUp { c'4 d' e' }
@end lilypond
-The sequential music is interpreted by the Score context initially
-(notice that the @code{\context} specification is redundant), but when a
-note is encountered, contexts are setup to accept that note. In this
-case, a Thread, Voice and Staff are created. The rest of the sequential
-music is also interpreted with the same Thread, Voice and Staff context,
-putting the notes on the same staff, in the same voice.
-
-This is a convenient mechanism, but do not expect opening chords to work
-without @code{\context}. For every note, a separate staff is
-instantiated.
-@cindex explicit context
-@cindex starting with chords
-@cindex chords, starting with
-
-@lilypond[verbatim, singleline]
-\score { \notes <c'4 es'> }
-@end lilypond
+Second, contexts are created automatically to be able to interpret the
+music expressions. Consider the following example:
-Of course, if the chord is preceded by a normal note in sequential
-music, the chord will be interpreted by the Thread of the preceding
-note:
-@lilypond[verbatim,singleline]
-\score { \notes { c'4 <c'4 es'> } }
+@lilypond[verbatim,raggedright]
+ \score { \notes { c'4-( d' e'-) } }
@end lilypond
-
+@noindent
+The sequential music is interpreted by the Score context initially,
+but when a note is encountered, contexts are setup to accept that
+note. In this case, a @code{Voice}, and @code{Staff}
+context are created. The rest of the sequential music is also
+interpreted with the same @code{Voice}, and
+@code{Staff} context, putting the notes on the same staff, in the same
+voice.
@node Context properties
@subsection Context properties
-Notation contexts have properties. These properties are from
-the @file{.ly} file using the following expression:
-@cindex @code{\property}
+Contexts have properties. These properties are set from the @file{.ly}
+file using the following expression:
+@cindex context properties
+@cindex properties, context
+
@example
- \property @var{contextname}.@var{propname} = @var{value}
+\set @var{contextname}.@var{propname} = @var{value}
@end example
-Sets the @var{propname} property of the context @var{contextname} to the
-specified Scheme expression @var{value}. All @var{propname} and
-@var{contextname} are strings, which are typically unquoted.
+@noindent
+Sets the @var{propname} property of the context @var{contextname} to
+the specified Scheme expression @var{value}. Both @var{propname} and
+@var{contextname} are strings, which can often be written unquoted.
+@cindex inheriting
Properties that are set in one context are inherited by all of the
contained contexts. This means that a property valid for the
-@internalsref{Voice} context can be set in the @internalsref{Score} context (for
-example) and thus take effect in all @internalsref{Voice} contexts.
-
-@cindex @code{Current}
-If you don't wish to specify the name of the context in the
-@code{\property}-expression
-itself, you can refer to the abstract context name,
-@code{Current}. The @code{Current} context is the latest
-used context. This will typically mean the @internalsref{Thread}
-context, but you can force another context with the
-@code{\property}-command. Hence the expressions
+@internalsref{Voice} context can be set in the @internalsref{Score} context
+(for example) and thus take effect in all @internalsref{Voice} contexts.
+Properties can be unset using the following statement.
@example
- \property @var{contextname}.@var{propname} = @var{value}
-@end example
-
-and
-
-@example
- \context @var{contextname}
- \property Current.@var{propname} = @var{value}
-@end example
-
-do the same thing.
-The main use for this is in macros - allowing the specification of a
-property-setting without restriction to a specific context.
-
-Properties can be unset using the following expression:
-@example
- \property @var{contextname}.@var{propname} \unset
+\unset @var{contextname}.@var{propname}
@end example
@cindex properties, unsetting
-@cindex @code{\unset}
+@cindex @code{\unset}
-This removes the definition of @var{propname} in @var{contextname}. If
+@noindent
+This removes the definition of @var{propname} in @var{contextname}. If
@var{propname} was not defined in @var{contextname} (but was inherited
from a higher context), then this has no effect.
+If @var{contextname} is left out, then it defaults to the current
+``bottom'' context: this is a context like @internalsref{Voice} that
+cannot contain any other contexts.
-@refbugs
-The syntax of @code{\unset} is asymmetric: @code{\property \unset} is not
-the inverse of @code{\property \set}.
-@node Engravers and performers
-@subsection Engravers and performers
+@node Context evaluation
+@subsection Context evaluation
-[TODO]
+Contexts can be modified during interpretation with Scheme code. The
+syntax for this is
+@example
+ \applycontext @var{function}
+@end example
-Basic building blocks of translation are called engravers; they are
-special C++ classes.
+@var{function} should be a Scheme function taking a single argument,
+being the context to apply it to. The following code will print the
+current bar number on the standard output during the compile:
+@example
+ \applycontext
+ #(lambda (x)
+ (format #t "\nWe were called in barnumber ~a.\n"
+ (ly:context-property x 'currentBarNumber)))
+@end example
-@node Changing context definitions
-@subsection Changing context definitions
+
+@node Defining contexts
+@subsection Defining contexts
@cindex context definition
@cindex translator definition
-The most common way to define a context is by extending an existing
-context. You can change an existing context from the paper block, by
-first initializing a translator with an existing context identifier:
+The most common way to create a new context definition is by extending
+an existing one. An existing context from the paper block is copied
+by referencing a context identifier:
+
@example
\paper @{
\translator @{
@var{context-identifier}
- @} @}
+ @}
+@}
@end example
-Then you can add and remove engravers using the following syntax:
+
+@noindent
+Every predefined context has a standard identifier. For example, the
+@code{Staff} context can be referred to as @code{\StaffContext}.
+
+The context can then be modified by setting or changing properties,
+e.g.
@example
- \remove @var{engravername}
- \consists @var{engravername}
+\translator @{
+ \StaffContext
+ Stem \set #'thickness = #2.0
+ defaultBarType = #"||"
+@}
@end example
+These assignments happen before interpretation starts, so a property
+command will override any predefined settings.
+@cindex engraver
-Here @var{engravername} is a string, the name of an engraver in the
-system.
+@refbugs
+It is not possible to collect multiple property assignments in a
+variable, and apply to one @code{\translator} definition by
+referencing that variable.
-@lilypond[verbatim,singleline]
-\score { \notes {
- c'4 c'4 }
- \paper {
- \translator { \StaffContext
- \remove Clef_engraver
- } } }
+@node Changing contexts locally
+@subsection Changing contexts locally
+
+
+Extending an existing context can also be done locally. A piece of
+music can be interpreted in a changed context by using the following syntax
+
+@example
+ \with @{
+ @var{context modifications}
+ @}
+@end example
+
+These statements comes between @code{\new} or @code{\context} and the
+music to be interpreted. The @var{context modifications} property
+settings and @code{\remove}, @code{\consists} and @code{\consistsend}
+commands. The syntax is similar to the @code{\translator} block.
+
+The following example shows how a staff is created with bigger spaces,
+and without a @code{Clef_engraver}.
+
+@lilypond[relative=1,fragment,verbatim]
+<<
+ \new Staff { c4 es4 g2 }
+ \new Staff \with {
+ \override StaffSymbol #'staff-space = #(magstep 1.5)
+ fontSize = #1.5
+ \remove "Clef_engraver"
+ } {
+ c4 es4 g2
+ } >>
@end lilypond
+@refbugs
+
+The command @code{\with} has no effect on contexts that already
+exist.
+
+
+@node Engravers and performers
+@subsection Engravers and performers
+
+
+Each context is composed of a number of building blocks, or plug-ins
+called engravers. An engraver is a specialized C++ class that is
+compiled into the executable. Typically, an engraver is responsible
+for one function: the @code{Slur_engraver} creates only @code{Slur}
+objects, and the @code{Skip_event_swallow_translator} only swallows
+(silently gobbles) @code{SkipEvent}s.
+
+
+
@cindex engraver
+@cindex plug-in
-You can also set properties in a translator definition. The syntax is as
-follows:
+An existing context definition can be changed by adding or removing an
+engraver. The syntax for these operations is
@example
- @var{propname} = @var{value}
- @var{propname} \set @var{grob-propname} = @var{pvalue}
- @var{propname} \override @var{grob-propname} = @var{pvalue}
- @var{propname} \revert @var{grob-propname}
+\consists @var{engravername}
+\remove @var{engravername}
@end example
-@var{propname} is a string, @var{grob-propname} a symbol, @var{value}
-and @code{pvalue} are Scheme expressions. These type of property
-assignments happen before interpretation starts, so a @code{\property}
-command will override any predefined settings.
+@cindex @code{\consists}
+@cindex @code{\remove}
+
+@noindent
+Here @var{engravername} is a string, the name of an engraver in the
+system. In the following example, the @code{Clef_engraver} is removed
+from the Staff context. The result is a staff without a clef, where
+the middle C is at its default position, the center line:
+
+@lilypond[verbatim,raggedright]
+\score {
+ \notes {
+ c'4 f'4
+ }
+ \paper {
+ \translator {
+ \StaffContext
+ \remove Clef_engraver
+ }
+ }
+}
+@end lilypond
- To simplify editing translators, all standard contexts have standard
-identifiers called @var{name}@code{Context}, e.g. @code{StaffContext},
-@code{VoiceContext}, see @file{ly/engraver-init.ly}.
+A list of all engravers is in the internal documentation,
+see @internalsref{Engravers}.
@node Defining new contexts
@subsection Defining new contexts
-If you want to build a context from scratch, you must also supply the
-following extra information:
-@itemize @bullet
- @item A name, specified by @code{\name @var{contextname}}.
- @item A cooperation module. This is specified by @code{\type
-@var{typename}}.
-@end itemize
+It is also possible to define new contexts from scratch. To do this,
+you must define give the new context a name. In the following
+example, a very simple Staff context is created: one that will put
+note heads on a staff symbol.
-This is an example:
@example
-\translator @code{
+\translator @{
\type "Engraver_group_engraver"
\name "SimpleStaff"
\alias "Staff"
\consists "Staff_symbol_engraver"
\consists "Note_head_engraver"
\consistsend "Axis_group_engraver"
-}@
+@}
@end example
+@noindent
The argument of @code{\type} is the name for a special engraver that
handles cooperation between simple engravers such as
-@code{Note_head_engraver} and @code{Staff_symbol_engraver}. Alternatives
-for this engraver are the following:
-@table @code
-@cindex @code{Engraver_group_engraver}
- @item @code{Engraver_group_engraver}
- The standard cooperation engraver.
-
-@cindex @code{Score_engraver}
-
- @item @code{Score_engraver}
- This is cooperation module that should be in the top level context,
-and only the top level context.
-
-@end table
-
-Other modifiers are
+@code{Note_head_engraver} and @code{Staff_symbol_engraver}. This
+should always be @code{Engraver_group_engraver} (unless you are
+defining a Score context from scratch, in which case
+@code{Score_engraver} must be used).
+The complete list of context modifiers is the following:
@itemize @bullet
- @item @code{\alias} @var{alternate-name}
- This specifies a different name. In the above example,
-@code{\property Staff.X = Y} will also work on @code{SimpleStaff}s
-
- @item @code{\consistsend} @var{engravername}
- Analogous to @code{\consists}, but makes sure that
- @var{engravername} is always added to the end of the list of
- engravers.
-
- Some engraver types need to be at the end of the list; this
- insures they stay there even if a user adds or removes engravers.
-End-users generally don't need this command.
-
- @item @code{\accepts} @var{contextname}
- Add @var{contextname} to the list of contexts this context can
- contain in the context hierarchy. The first listed context is the
- context to create by default.
-
- @item @code{\denies}. The opposite of @code{\accepts}. Added for
-completeness, but is never used in practice.
-
-
- @item @code{\name} @var{contextname}
- This sets the type name of the context, e.g. @internalsref{Staff},
- @internalsref{Voice}. If the name is not specified, the translator won't do
- anything.
+@item @code{\alias} @var{alternate-name}:
+This specifies a different name. In the above example,
+@code{\set Staff.X = Y} will also work on @code{SimpleStaff}s.
+
+@item @code{\consistsend} @var{engravername}:
+Analogous to @code{\consists}, but makes sure that
+@var{engravername} is always added to the end of the list of
+engravers.
+
+Engravers that group context objects into axis groups or alignments
+need to be at the end of the list. @code{\consistsend} insures that
+engravers stay at the end even if a user adds or removes engravers.
+
+@item @code{\accepts} @var{contextname}:
+This context can contains @var{contextname} contexts. The first
+@code{\accepts} is created as a default context when events (e.g. notes
+or rests) are encountered.
+
+@item @code{\denies}:
+The opposite of @code{\accepts}.
+
+@item @code{\name} @var{contextname}:
+This sets the type name of the context, e.g. @code{Staff},
+@code{Voice}. If the name is not specified, the translator will not
+do anything.
@end itemize
-In the @code{\paper} block, it is also possible to define translator
-identifiers. Like other block identifiers, the identifier can only
-be used as the very first item of a translator. In order to define
-such an identifier outside of @code{\score}, you must do
-
-@quotation
-@example
-\paper @{
- foo = \translator @{ @dots{} @}
-@}
-\score @{
- \notes @{
- @dots{}
- @}
- \paper @{
- \translator @{ \foo @dots{} @}
- @}
-@}
-@end example
-@end quotation
+@node Scheme integration
+@section Scheme integration
+@cindex Scheme
+@cindex GUILE
+@cindex Scheme, in-line code
+@cindex accessing Scheme
+@cindex evaluating Scheme
+@cindex LISP
-@cindex paper types, engravers, and pre-defined translators
+LilyPond internally uses GUILE, a Scheme-interpreter, to represent
+data throughout the whole program, and glue together different program
+modules. For advanced usage, it is sometimes necessary to access and
+program the Scheme interpreter.
-
-@node Syntactic details
-@section Syntactic details
-@cindex Syntactic details
+Scheme is a full-blown programming language, from the LISP
+family. and a full discussion is outside the scope of this document.
+Interested readers are referred to the website
+@uref{http://www.schemers.org/} for more information on Scheme.
-This section describes details that were too boring to be put elsewhere.
+The GUILE library for extension is documented at
+@uref{http://www.gnu.org/software/guile}.
+@ifinfo
+When it is installed, the following link should take you to its manual
+@ref{(guile.info)guile}
+@end ifinfo
@menu
-* Identifiers::
-* Music expressions::
-* Manipulating music expressions::
-* Span requests::
+* Inline Scheme::
+* Input variables and Scheme::
* Assignments::
-* Lexical modes::
-* Ambiguities::
@end menu
-@c . {Identifiers}
-@node Identifiers
-@subsection Identifiers
-@cindex Identifiers
-
-@ignore
- What has this section got to do with identifiers?
- It seems more appropriate in the introduction to Chapter 4,
- "Internals".
+@node Inline Scheme
+@subsection Inline Scheme
- /MB
-@end ignore
+Scheme expressions can be entered in the input file by entering a
+hash-sign (@code{#}). The expression following the hash-sign is
+evaluated as Scheme. For example, the boolean value @var{true} is
+@code{#t} in Scheme, so for LilyPond @var{true} looks like @code{##t},
+and can be used in property assignments:
+@example
+ \set Staff.autoBeaming = ##f
+@end example
-All of the information in a LilyPond input file, is internally
-represented as a Scheme value. In addition to normal Scheme data types
-(such as pair, number, boolean, etc.), LilyPond has a number of
-specialized data types,
-@itemize @bullet
-@item Input
-@item c++-function
-@item Music
-@item Identifier
-@item Translator_def
-@item Duration
-@item Pitch
-@item Score
-@item Music_output_def
-@item Moment (rational number)
-@end itemize
+@node Input variables and Scheme
+@subsection Input variables and Scheme
-LilyPond also includes some transient object types. Objects of these
-types are built during a LilyPond run, and do not `exist' per se within
-your input file. These objects are created as a result of your input
-file, so you can include commands in the input to manipulate them,
-during a lilypond run.
-@itemize @bullet
-@item Grob: short for Graphical object.
-@item Molecule: device-independent page output object,
-including dimensions. Produced by some Grob functions
-@item Translator: object that produces audio objects or Grobs. This is
-not yet user accessible.
-@item Font_metric: object representing a font.
-@end itemize
+The input format supports the notion of variable: in the following
+example, a music expression is assigned to a variable with the name
+@code{traLaLa}.
+@example
+ traLaLa = \notes @{ c'4 d'4 @}
+@end example
+@noindent
-@node Music expressions
-@subsection Music expressions
+There is also a form of scoping: in the following example, the
+@code{\paper} block also contains a @code{traLaLa} variable, which is
+independent of the outer @code{\traLaLa}.
+@example
+ traLaLa = \notes @{ c'4 d'4 @}
+ \paper @{ traLaLa = 1.0 @}
+@end example
+@c
+In effect, each input file is a scope, and all @code{\header},
+@code{\midi} and @code{\paper} blocks are scopes nested inside that
+toplevel scope.
-@cindex music expressions
+Both variables and scoping are implemented in the GUILE module system.
+An anonymous Scheme module is attached to each scope. An assignment of
+the form
+@example
+ traLaLa = \notes @{ c'4 d'4 @}
+@end example
-Music in LilyPond is entered as a music expression. Notes, rests, lyric
-syllables are music expressions, and you can combine music expressions
-to form new ones, for example by enclosing a list of expressions in
-@code{\sequential @{ @}} or @code{< >}. In the following example, a
-compound expression is formed out of the quarter note @code{c} and a
-quarter note @code{d}:
+@noindent
+is internally converted to a Scheme definition
+@example
+ (define traLaLa @var{Scheme value of ``@code{\notes ... }''})
+@end example
-@example
-\sequential @{ c4 d4 @}
-@end example
+This means that input variables and Scheme variables may be freely
+mixed. In the following example, a music fragment is stored in the
+variable @code{traLaLa}, and duplicated using Scheme. The result is
+imported in a @code{\score} by means of a second variable
+@code{twice}:
+@example
+ traLaLa = \notes @{ c'4 d'4 @}
-@cindex Sequential music
-@cindex @code{\sequential}
-@cindex sequential music
-@cindex @code{<}
-@cindex @code{>}
-@cindex Simultaneous music
-@cindex @code{\simultaneous}
+ #(define newLa (map ly:music-deep-copy
+ (list traLaLa traLaLa)))
+ #(define twice
+ (make-sequential-music newLa))
-The two basic compound music expressions are simultaneous and
-sequential music.
+ \score @{ \twice @}
+@end example
+In the above example, music expressions can be `exported' from the
+input to the Scheme interpreter. The opposite is also possible. By
+wrapping a Scheme value in the function @code{ly:export}, a Scheme
+value is interpreted as if it were entered in LilyPond syntax: instead
+of defining @code{\twice}, the example above could also have been
+written as
@example
- \sequential @code{@{} @var{musicexprlist} @code{@}}
- \simultaneous @code{@{} @var{musicexprlist} @code{@}}
+ @dots{}
+ \score @{ #(ly:export (make-sequential-music newLa)) @}
@end example
-For both, there is a shorthand:
+
+
+
+
+
+@node Assignments
+@subsection Assignments
+@cindex Assignments
+
+Variables allow objects to be assigned to names during the parse
+stage. To assign a variable, use
@example
- @code{@{} @var{musicexprlist} @code{@}}
+@var{name}@code{=}@var{value}
@end example
-for sequential and
+To refer to a variable, precede its name with a backslash:
+`@code{\}@var{name}'. @var{value} is any valid Scheme value or any of
+the input-types listed above. Variable assignments can appear at top
+level in the LilyPond file, but also in @code{\paper} blocks.
+
+A variable can be created with any string for its name, but for
+accessing it in the LilyPond syntax, its name must consist of
+alphabetic characters only, and may not be a keyword of the syntax.
+There are no restrictions for naming and accessing variables in the
+Scheme interpreter,
+
+The right hand side of a variable assignment is parsed completely
+before the assignment is done, so variables may be redefined in terms
+of its old value, e.g.
+@c
@example
- @code{<} @var{musicexprlist} @code{>}
+foo = \foo * 2.0
@end example
-for simultaneous music.
-In principle, the way in which you nest sequential and simultaneous to
-produce music is not relevant. In the following example, three chords
-are expressed in two different ways:
-@lilypond[fragment,verbatim,center]
- \notes \context Voice {
- <a c'> <b d' > <c' e'>
- < { a b c' } { c' d' e' } >
- }
-@end lilypond
+When a variable is referenced in LilyPond syntax, the information it
+points to is copied. For this reason, a variable reference must
+always be the first item in a block.
-
-Other compound music expressions include
@example
- \repeat @var{expr}
- \transpose @var{pitch} @var{expr}
- \apply @var{func} @var{expr}
- \context @var{type} = @var{id} @var{expr}
- \times @var{fraction} @var{expr}
+\paper @{
+ foo = 1.0
+ \paperIdent % wrong and invalid
+@}
@end example
+@example
+\paper @{
+ \paperIdent % correct
+ foo = 1.0
+@}
+@end example
-@c . {Manipulating music expressions}
-@node Manipulating music expressions
-@subsection Manipulating music expressions
-
-The @code{\apply} mechanism gives you access to the internal
-representation of music. You can write Scheme-functions that operate
-directly on it. The syntax is
-@example
- \apply #@var{func} @var{music}
-@end example
-This means that @var{func} is applied to @var{music}. The function
-@var{func} should return a music expression.
-
-This example replaces the text string of a script. It also shows a dump
-of the music it processes, which is useful if you want to know more
-about how music is stored.
-
-@lilypond[verbatim,singleline]
-#(define (testfunc x)
- (if (equal? (ly-get-mus-property x 'text) "foo")
- (ly-set-mus-property! x 'text "bar"))
- ;; recurse
- (ly-set-mus-property! x 'elements
- (map testfunc (ly-get-mus-property x 'elements)))
- (display x)
- x
-)
-\score { \notes
- \apply #testfunc { c'4_"foo" }
-}
-@end lilypond
-
-For more information on what is possible, see the automatically
-generated documentation.
-Directly accessing internal representations is dangerous: the
-implementation is subject to changes, so you should avoid this feature
-if possible.
+@node Music storage format
+@section Music storage format
-A final example is a function that reverses a piece of music in time:
+Music in LilyPond is entered as music expressions. This section
+discusses different types of music expressions, and explains how
+information is stored internally. This internal storage is accessible
+through the Scheme interpreter, so music expressions may be
+manipulated using Scheme functions.
-@lilypond[verbatim,singleline]
-#(define (reverse-music music)
- (let* ((elements (ly-get-mus-property music 'elements))
- (reversed (reverse elements))
- (span-dir (ly-get-mus-property music 'span-direction)))
- (ly-set-mus-property! music 'elements reversed)
- (if (dir? span-dir)
- (ly-set-mus-property! music 'span-direction (- span-dir)))
- (map reverse-music reversed)
- music))
+@menu
+* Music expressions::
+* Internal music representation::
+* Manipulating music expressions::
+@end menu
-music = \notes { c'4 d'4( e'4 f'4 }
+@node Music expressions
+@subsection Music expressions
+@cindex music expressions
-\score { \context Voice {
- \music
- \apply #reverse-music \music
- }
-}
-@end lilypond
+Notes, rests, lyric syllables are music expressions. Small music
+expressions may be combined to form larger ones, for example, by
+enclosing a list of expressions in @code{\sequential @{ @}} or @code{<<
+>>}. In the following example, a compound expression is formed out of
+the quarter note @code{c} and a quarter note @code{d}:
-More examples are given in the distributed example files in
-@code{input/test/}.
+@example
+\sequential @{ c4 d4 @}
+@end example
-@c . {Span requests}
-@menu
-* Span requests::
-@end menu
+@cindex Sequential music
+@cindex @code{\sequential}
+@cindex sequential music
+@cindex @code{<<}
+@cindex @code{>>}
+@cindex Simultaneous music
+@cindex @code{\simultaneous}
-@node Span requests
-@subsection Span requests
-@cindex Span requests
+The two basic compound music expressions are simultaneous and
+sequential music:
-Notational constructs that start and end on different notes can be
-entered using span requests. The syntax is as follows:
+@example
+\sequential @code{@{} @var{musicexprlist} @code{@}}
+\simultaneous @code{@{} @var{musicexprlist} @code{@}}
+@end example
+For both, there is a shorthand:
@example
- \spanrequest @var{startstop} @var{type}
+@code{@{} @var{musicexprlist} @code{@}}
@end example
+@noindent
+for sequential and
-@cindex @code{\start}
-@cindex @code{\stop}
+@example
+@code{<<} @var{musicexprlist} @code{>>}
+@end example
-This defines a spanning request. The @var{startstop} parameter is either
--1 (@code{\start}) or 1 (@code{\stop}) and @var{type} is a string that
-describes what should be started. Much of the syntactic sugar is a
-shorthand for @code{\spanrequest}, for example,
+@noindent
+for simultaneous music.
+In principle, the way in which you nest sequential and simultaneous to
+produce music is not relevant. In the following example, three chords
+are expressed in two different ways:
@lilypond[fragment,verbatim,center]
- c'4-\spanrequest \start "slur"
- c'4-\spanrequest \stop "slur"
+\notes \context Voice {
+ <<a c'>> <<b d'>> <<c' e'>>
+ << { a b c' } { c' d' e' } >>
+}
@end lilypond
-
-Among the supported types are @code{crescendo}, @code{decrescendo},
-@code{beam}, @code{slur}. This is an internal command. Users are
-encouraged to use the shorthands which are defined in the initialization
-file @file{spanners.ly}.
+However, using @code{<<} and @code{>>} for entering chords leads to
+various peculiarities. For this reason, a special syntax
+for chords was introduced in version 1.7: @code{< >}.
-@c . {Assignments}
-@node Assignments
-@subsection Assignments
-@cindex Assignments
-Identifiers allow objects to be assigned to names during the parse
-stage. To assign an identifier, you use @var{name}@code{=}@var{value}
-and to refer to an identifier, you precede its name with a backslash:
-`@code{\}@var{name}'. @var{value} is any valid Scheme value or any of
-the input-types listed above. Identifier assignments can appear at top
-level in the LilyPond file, but also in @code{\paper} blocks.
-An identifier can be created with any string for its name, but you will
-only be able to refer to identifiers whose names begin with a letter,
-being entirely alphabetical. It is impossible to refer to an identifier
-whose name is the same as the name of a keyword.
-
-The right hand side of an identifier assignment is parsed completely
-before the assignment is done, so it is allowed to redefine an
-identifier in terms of its old value, e.g.
+Other compound music expressions include:
@example
-foo = \foo * 2.0
+\repeat @var{expr}
+\transpose @var{from} @var{to} @var{expr}
+\apply @var{func} @var{expr}
+\context @var{type} = @var{id} @var{expr}
+\times @var{fraction} @var{expr}
@end example
-When an identifier is referenced, the information it points to is
-copied. For this reason, an identifier reference must always be the
-first item in a block.
-@example
-\paper @{
- foo = 1.0
- \paperIdent % wrong and invalid
-@}
+@node Internal music representation
+@subsection Internal music representation
-\paper @{
- \paperIdent % correct
- foo = 1.0 @}
-@end example
-@c . {Lexical modes}
-@node Lexical modes
-@subsection Lexical modes
-@cindex Lexical modes
-@cindex input mode
-@cindex mode, input
-@cindex @code{\notes}
-@cindex @code{\chords}
-@cindex @code{\lyrics}
-To simplify entering notes, lyrics, and chords, LilyPond has three
-special input modes in addition to the default mode: note, lyrics and
-chords mode. These input modes change the way that normal, unquoted
-words are interpreted: for example, the word @code{cis} may be
-interpreted as a C-sharp, as a lyric syllable `cis' or as a C-sharp
-major triad respectively.
-A mode switch is entered as a compound music expression
-@example
-@code{\notes} @var{musicexpr}
-@code{\chords} @var{musicexpr}
-@code{\lyrics} @var{musicexpr}.
-@end example
-In each of these cases, these expressions do not add anything to the
-meaning of their arguments. They just instruct the parser in what mode
-to parse their arguments.
+When a music expression is parsed, it is converted into a set of
+Scheme music objects. The defining property of a music object is that
+it takes up time. Time is a rational number that measures the length
+of a piece of music, in whole notes.
-Different input modes may be nested.
+A music object has three kinds of types:
+@itemize @bullet
+@item
+ music name: Each music expression has a name, for example, a note
+leads to a @internalsref{NoteEvent}, and @code{\simultaneous} leads to
+a @internalsref{SimultaneousMusic}. A list of all expressions
+available is in the internals manual, under @internalsref{Music
+expressions}.
+
+@item
+ `type' or interface: Each music name has several `types' or interface,
+ for example, a note is an @code{event}, but it is also a @code{note-event},
+ a @code{rhythmic-event} and a @code{melodic-event}.
+
+ All classes of music are listed in the internals manual, under
+ @internalsref{Music classes}.
+@item
+C++ object: Each music object is represented by a C++ object. For technical
+reasons, different music objects may be represented by different C++
+object types. For example, a note is @code{Event} object, while
+@code{\grace} creates a @code{Grace_music} object.
+
+We expect that distinctions between different C++ types will disappear
+in the future.
+@end itemize
-@c . {Ambiguities}
-@node Ambiguities
-@subsection Ambiguities
-@cindex ambiguities
-@cindex grammar
+The actual information of a music expression is stored in properties.
+For example, a @internalsref{NoteEvent} has @code{pitch} and
+@code{duration} properties that store the pitch and duration of that
+note. A list of all properties available is in the internals manual,
+under @internalsref{Music properties}.
+
+A compound music expression is a music object that contains other
+music objects in its properties. A list of objects can be stored in
+the @code{elements} property of a music object, or a single `child'
+music object in the @code{element} object. For example,
+@internalsref{SequentialMusic} has its children in @code{elements},
+and @internalsref{GraceMusic} has its single argument in
+@code{element}. The body of a repeat is in @code{element} property of
+@internalsref{RepeatedMusic}, and the alternatives in @code{elements}.
+@node Manipulating music expressions
+@subsection Manipulating music expressions
-The grammar contains a number of ambiguities. We hope to resolve them at
-some time.
+Music objects and their properties can be accessed and manipulated
+directly, through the @code{\apply} mechanism.
+The syntax for @code{\apply} is
+@example
+\apply #@var{func} @var{music}
+@end example
-@itemize @bullet
- @item The assignment
+@noindent
+This means that the scheme function @var{func} is called with
+@var{music} as its argument. The return value of @var{func} is the
+result of the entire expression. @var{func} may read and write music
+properties using the functions @code{ly:music-property} and
+@code{ly:music-set-property!}.
+
+An example is a function that reverses the order of elements in
+its argument:
+@lilypond[verbatim,raggedright]
+ #(define (rev-music-1 m)
+ (ly:music-set-property! m 'elements (reverse
+ (ly:music-property m 'elements)))
+ m)
+ \score { \notes \apply #rev-music-1 { c4 d4 } }
+@end lilypond
-@example
-foo = bar
-@end example
- is interpreted as the string identifier assignment. However,
-it can also be interpreted as making a string identifier @code{\foo}
-containing @code{"bar"}, or a music identifier @code{\foo} containing
-the syllable `bar'. The former interpretation is chosen.
+The use of such a function is very limited. The effect of this
+function is void when applied to an argument which is does not have
+multiple children. The following function application has no effect:
- @item If you do a nested repeat like
+@example
+ \apply #rev-music-1 \grace @{ c4 d4 @}
+@end example
- @quotation
+@noindent
+In this case, @code{\grace} is stored as @internalsref{GraceMusic}, which has no
+@code{elements}, only a single @code{element}. Every generally
+applicable function for @code{\apply} must -- like music expressions
+themselves -- be recursive.
-@example
-\repeat @dots{}
-\repeat @dots{}
-\alternative
-@end example
+The following example is such a recursive function: It first extracts
+the @code{elements} of an expression, reverses them and puts them
+back. Then it recurses, both on @code{elements} and @code{element}
+children.
+@example
+#(define (reverse-music music)
+ (let* ((elements (ly:music-property music 'elements))
+ (child (ly:music-property music 'element))
+ (reversed (reverse elements)))
- @end quotation
+ ; set children
+ (ly:music-set-property! music 'elements reversed)
- then it is ambiguous to which @code{\repeat} the
- @code{\alternative} belongs. This is the classic if-then-else
- dilemma. It may be solved by using braces.
+ ; recurse
+ (if (ly:music? child) (reverse-music child))
+ (map reverse-music reversed)
-@end itemize
+ music))
+@end example
-@c . {Lexical details}
-@node Lexical details
-@section Lexical details
+A slightly more elaborate example is in
+@inputfileref{input/test,reverse-music.ly}.
-Even more boring details, now on lexical side of the input parser.
+Some of the input syntax is also implemented as recursive music
+functions. For example, the syntax for polyphony
+@example
+ <<a \\ b>>
+@end example
-@menu
-* Direct Scheme::
-* Reals::
-* Strings::
-@end menu
+@noindent
+is actually implemented as a recursive function that replaces the
+above by the internal equivalent of
+@example
+ << \context Voice = "1" @{ \voiceOne a @}
+ \context Voice = "2" @{ \voiceTwo b @} >>
+@end example
+Other applications of @code{\apply} are writing out repeats
+automatically (@inputfileref{input/test,unfold-all-repeats.ly}),
+saving keystrokes (@inputfileref{input/test,music-box.ly}) and
+exporting
+LilyPond input to other formats (@inputfileref{input/test,to-xml.ly})
-@node Direct Scheme
-@subsection Direct Scheme
+@seealso
-@cindex Scheme
-@cindex GUILE
-@cindex Scheme, in-line code
+@file{scm/music-functions.scm}, @file{scm/music-types.scm},
+@inputfileref{input/test,add-staccato.ly},
+@inputfileref{input/test,unfold-all-repeats.ly}, and
+@inputfileref{input/test,music-box.ly}.
+@node Lexical details
+@section Lexical details
-@cindex GUILE
-@cindex Scheme
-@cindex accessing Scheme
-@cindex evaluating Scheme
-@cindex LISP
+@cindex string
+@cindex concatenate
-LilyPond internally uses GUILE, a Scheme-interpreter. Scheme is a
-language from the LISP family. You can learn more about Scheme at
-@uref{http://www.scheme.org}. It is used to represent data throughout
-the whole program. The hash-sign (@code{#}) accesses GUILE directly: the
-code following the hash-sign is evaluated as Scheme. The boolean value
-@var{true} is @code{#t} in Scheme, so for LilyPond @var{true} looks like
-@code{##t}.
+By enclosing text in quotes (@code{"}), strings are formed. To
+include a @code{"} character in a string write @code{\"}. Various
+other backslash sequences have special interpretations as in the C
+language. A string that does not contain spaces or special characters
+can be written without the quotes. The exact form of such unquoted
+strings depends on the input mode; there are different rules for
+lyrics, notes and markups. Strings can be concatenated with the
+@code{+} operator.
+
+
+@node Output details
+@section Output details
+
+The default output format is La@TeX{}, which should be run
+through La@TeX{}. Using the option @option{-f}
+(or @option{--format}) other output formats can be selected also, but
+currently none of them work reliably.
+
+At the beginning of the output file, various global parameters are
+defined. Then the file @file{lilyponddefs.tex} is loaded to define
+the macros used in the code which follows. @file{lilyponddefs.tex}
+includes various other files, partially depending on the global
+parameters.
+
+Now the music is output system by system (a `system' consists of all
+staves belonging together). From @TeX{}'s point of view, a system is an
+@code{\hbox} which contains a lowered @code{\vbox} so that it is centered
+vertically on the baseline of the text. Between systems,
+@code{\interscoreline} is inserted vertically to have stretchable space.
+The horizontal dimension of the @code{\hbox} is given by the
+@code{linewidth} parameter from LilyPond's @code{\paper} block.
+
+After the last system LilyPond emits a stronger variant of
+@code{\interscoreline} only if the macro
+@code{\lilypondpaperlastpagefill} is not defined (flushing the systems
+to the top of the page). You can avoid that by setting the variable
+@code{lastpagefill} in LilyPond's @code{\paper} block.
+
+It is possible to fine-tune the vertical offset further by defining the
+macro @code{\lilypondscoreshift}:
-LilyPond contains a Scheme interpreter (the GUILE library) for
-internal use. In some places, Scheme expressions also form valid syntax:
-wherever it is allowed,
-@example
- #@var{scheme}
-@end example
-evaluates the specified Scheme code. Example:
@example
- \property Staff.TestObject \override #'foobar = #(+ 1 2)
+\def\lilypondscoreshift@{0.25\baselineskip@}
@end example
-@code{\override} expects two Scheme expressions, so there are two Scheme
-expressions. The first one is a symbol (@code{foobar}), the second one
-an integer (namely, 3).
-In-line scheme may be used at the top level. In this case the result is
-discarded.
+@noindent
+where @code{\baselineskip} is the distance from one text line to the next.
-Scheme is a full-blown programming language, and a full discussion is
-outside the scope of this document. Interested readers are referred to
-the website @uref{http://www.schemers.org/} for more information on
-Scheme.
+Here an example how to embed a small LilyPond file @code{foo.ly} into
+running La@TeX{} text without using the @code{lilypond-book} script
+(@pxref{lilypond-book manual}):
+@example
+\documentclass@{article@}
-@node Reals
-@subsection Reals
-@cindex real numbers
-
-Formed from an optional minus sign and a sequence of digits followed
-by a @emph{required} decimal point and an optional exponent such as
-@code{-1.2e3}. Reals can be built up using the usual operations:
-`@code{+}', `@code{-}', `@code{*}', and
-`@code{/}', with parentheses for grouping.
-
-@cindex @code{\mm}
-@cindex @code{\in}
-@cindex @code{\cm}
-@cindex @code{\pt}
-@cindex dimensions
+\def\lilypondpaperlastpagefill@{@}
+\lineskip 5pt
+\def\lilypondscoreshift@{0.25\baselineskip@}
-A real constant can be followed by one of the dimension keywords:
-@code{\mm} @code{\pt}, @code{\in}, or @code{\cm}, for millimeters,
-points, inches and centimeters, respectively. This converts the number
-a number that is the internal representation of that dimension.
+\begin@{document@}
+This is running text which includes an example music file
+\input@{foo.tex@}
+right here.
+\end@{document@}
+@end example
+The file @file{foo.tex} has been simply produced with
-@node Strings
-@subsection Strings
-@cindex string
-@cindex concatenate
+@example
+ lilypond-bin foo.ly
+@end example
-Begins and ends with the @code{"} character. To include a @code{"}
-character in a string write @code{\"}. Various other backslash
-sequences have special interpretations as in the C language. A string
-that contains no spaces can be written without the quotes. Strings can
-be concatenated with the @code{+} operator.
+The call to @code{\lineskip} assures that there is enough vertical space
+between the LilyPond box and the surrounding text lines.
+@c EOF