%% DO NOT EDIT this file manually; it is automatically
-%% generated from LSR http://lsr.dsi.unimi.it
+%% generated from LSR http://lsr.di.unimi.it
%% Make any changes in LSR itself, or in Documentation/snippets/new/ ,
%% and then run scripts/auxiliar/makelsr.py
%%
%% This file is in the public domain.
-\version "2.17.6"
+\version "2.18.0"
\header {
lsrtags = "contemporary-notation, expressive-marks, symbols-and-glyphs"
part of the crescendo hairpin, making it invisible. The rectangle is
defined as postscript code within a text markup.
-To fine-tune the position and size of the markup, the number preceding
-@code{setgray} in the postscript definition can be set to a value less
-than one, making it grey. The two numbers before @code{scale} in the
-postscript code are responsible for the width and height of the
-rectangle, the two numbers before @code{translate} change the x- and
-y-origin of the rectangle.
+The markup command @code{with-dimensions} tells LilyPond to consider
+only the bottom edge of the rectangle when spacing it against the
+hairpin. The property @code{staff-padding} prevents the rectangle from
+fitting between the hairpin and staff.
-
-Make sure to put the hairpin in a lower layer than the text markup to
-draw the rectangle over the hairpin.
+Make sure the hairpin is in a lower layer than the text markup to draw
+the rectangle over the hairpin.
"
doctitle = "Broken Crescendo Hairpin"
} % begin verbatim
-
\relative c' {
<<
{
\dynamicUp
- \override DynamicLineSpanner.staff-padding = #4
r2 r16 c'8.\pp r4
}
\\
\override DynamicLineSpanner.layer = #0
des,2\mf\< ~
\override TextScript.layer = #2
- des16_\markup {
- \postscript #"
- 1.9 -8 translate
- 5 4 scale
- 1 setgray
- 0 0 moveto
- 0 1 lineto
- 1 1 lineto
- 1 0 lineto
- 0 0 lineto
- fill"
- }
- r8. des4 ~ des16->\sff
+ \once\override TextScript.staff-padding = #6
+ \once\override TextScript.vertical-skylines = #'()
+ des16_\markup \with-dimensions #'(2 . 7) #'(0 . 0)
+ \with-color #white
+ \filled-box #'(2 . 7) #'(0 . 2) #0
+ r8. des4 ~ des16->\sff r8.
}
>>
}